Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133106109.lua
2022-04-29 16:40:51 +02:00

275 lines
5.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133106109
L1_1 = {}
L2_1 = {}
L2_1.config_id = 109002
L2_1.monster_id = 20011301
L3_1 = {}
L3_1.x = -476.766
L3_1.y = 183.324
L3_1.z = 894.207
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 331.648
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
L2_1.area_id = 8
L3_1 = {}
L3_1.config_id = 109003
L3_1.monster_id = 20011201
L4_1 = {}
L4_1.x = -477.878
L4_1.y = 180.898
L4_1.z = 895.291
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 112.8
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L3_1.area_id = 8
L4_1 = {}
L4_1.config_id = 109004
L4_1.monster_id = 20011201
L5_1 = {}
L5_1.x = -477.647
L5_1.y = 180.895
L5_1.z = 893.078
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 37.494
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L4_1.area_id = 8
L5_1 = {}
L5_1.config_id = 109005
L5_1.monster_id = 20011201
L6_1 = {}
L6_1.x = -475.899
L6_1.y = 180.907
L6_1.z = 895.064
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 254.088
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L5_1.area_id = 8
L6_1 = {}
L6_1.config_id = 109006
L6_1.monster_id = 20011201
L7_1 = {}
L7_1.x = -475.697
L7_1.y = 180.919
L7_1.z = 892.899
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 322.858
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 30
L6_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L6_1.area_id = 8
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 109001
L2_1.gadget_id = 70300107
L3_1 = {}
L3_1.x = -476.728
L3_1.y = 180.901
L3_1.z = 894.156
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 32
L2_1.area_id = 8
L3_1 = {}
L3_1.config_id = 109009
L3_1.gadget_id = 70211011
L4_1 = {}
L4_1.x = -472.688
L4_1.y = 180.7
L4_1.z = 891.48
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 8.093
L4_1.y = 309.862
L4_1.z = 353.664
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136"
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 8
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1109007
L2_1.name = "GADGET_STATE_CHANGE_109007"
L3_1 = EventType
L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_109007"
L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_109007"
L3_1 = {}
L3_1.config_id = 1109008
L3_1.name = "ANY_MONSTER_DIE_109008"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_109008"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_109008"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 109001
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GADGET_STATE_CHANGE_109007"
L5_1 = "ANY_MONSTER_DIE_109008"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 109002
L6_1 = 109003
L7_1 = 109004
L8_1 = 109005
L9_1 = 109006
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 109009
L5_1[1] = L6_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 109001 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_109007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133106109
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_109007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 133106109
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_109008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133106109
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_109008 = L1_1