Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133106019.lua
2022-04-29 16:40:51 +02:00

129 lines
2.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133106019
L1_1 = {}
L2_1 = {}
L2_1.config_id = 19005
L2_1.monster_id = 20010901
L3_1 = {}
L3_1.x = -413.251
L3_1.y = 185.158
L3_1.z = 1217.784
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 32
L2_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
L2_1.area_id = 8
L1_1[1] = L2_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 19001
L2_1.gadget_id = 70290008
L3_1 = {}
L3_1.x = -413.207
L3_1.y = 185.202
L3_1.z = 1221.4
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 32
L2_1.area_id = 8
L3_1 = {}
L3_1.config_id = 19002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = -413.207
L4_1.y = 185.202
L4_1.z = 1221.4
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 32
L3_1.point_type = 3008
L3_1.owner = 19001
L3_1.area_id = 8
L4_1 = {}
L4_1.config_id = 19003
L4_1.gadget_id = 70290008
L5_1 = {}
L5_1.x = -409.652
L5_1.y = 184.63
L5_1.z = 1216.182
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 279.759
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 32
L4_1.area_id = 8
L5_1 = {}
L5_1.config_id = 19004
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = -409.652
L6_1.y = 184.63
L6_1.z = 1216.182
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 279.759
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 32
L5_1.point_type = 3008
L5_1.owner = 19003
L5_1.area_id = 8
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 19005
L3_1[1] = L4_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 19001
L5_1 = 19002
L6_1 = 19003
L7_1 = 19004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1