Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133104074.lua
2022-04-29 16:40:51 +02:00

135 lines
2.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133104074
L1_1 = {}
L2_1 = {}
L2_1.config_id = 193
L2_1.monster_id = 21010301
L3_1 = {}
L3_1.x = 274.838
L3_1.y = 227.889
L3_1.z = 384.479
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 337.706
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 19
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9003
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 195
L3_1.monster_id = 21010701
L4_1 = {}
L4_1.x = 273.375
L4_1.y = 227.889
L4_1.z = 385.597
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 77.763
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 19
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 74001
L2_1.gadget_id = 70310006
L3_1 = {}
L3_1.x = 274.288
L3_1.y = 227.889
L3_1.z = 385.702
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 313.544
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 19
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 74002
L3_1.gadget_id = 70220013
L4_1 = {}
L4_1.x = 280.573
L4_1.y = 228.524
L4_1.z = 383.069
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 349.618
L4_1.y = 69.128
L4_1.z = 9.628
L3_1.rot = L4_1
L3_1.level = 19
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 74004
L4_1.gadget_id = 70211001
L5_1 = {}
L5_1.x = 275.203
L5_1.y = 227.889
L5_1.z = 383.127
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 351.791
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 16
L4_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\146\131\230\156\136"
L4_1.isOneoff = true
L4_1.persistent = true
L5_1 = {}
L5_1.name = "chest"
L5_1.exp = 1
L4_1.explore = L5_1
L4_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 193
L5_1 = 195
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 74001
L5_1 = 74002
L6_1 = 74004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1