Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133101184.lua
2022-04-29 16:40:51 +02:00

124 lines
1.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133101184
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 184001
L2_1.gadget_id = 70330021
L3_1 = {}
L3_1.x = 1266.971
L3_1.y = 263.648
L3_1.z = 1224.597
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 346.028
L3_1.y = 20.508
L3_1.z = 354.84
L2_1.rot = L3_1
L2_1.level = 19
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 184002
L3_1.gadget_id = 70330021
L4_1 = {}
L4_1.x = 1204.871
L4_1.y = 273.918
L4_1.z = 1271.593
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 322.708
L4_1.y = 348.259
L4_1.z = 3.32
L3_1.rot = L4_1
L3_1.level = 24
L3_1.area_id = 6
L4_1 = {}
L4_1.config_id = 184003
L4_1.gadget_id = 70330021
L5_1 = {}
L5_1.x = 1238.204
L5_1.y = 271.962
L5_1.z = 1241.406
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 346.325
L5_1.y = 0.02
L5_1.z = 9.83
L4_1.rot = L5_1
L4_1.level = 24
L4_1.area_id = 6
L5_1 = {}
L5_1.config_id = 184004
L5_1.gadget_id = 70330021
L6_1 = {}
L6_1.x = 1193.651
L6_1.y = 255.698
L6_1.z = 1231.79
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 355.779
L6_1.y = 4.206
L6_1.z = 8.578
L5_1.rot = L6_1
L5_1.level = 24
L5_1.area_id = 6
L6_1 = {}
L6_1.config_id = 184005
L6_1.gadget_id = 70330021
L7_1 = {}
L7_1.x = 1231.748
L7_1.y = 259.562
L7_1.z = 1220.366
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 344.409
L7_1.y = 9.849
L7_1.z = 12.861
L6_1.rot = L7_1
L6_1.level = 24
L6_1.area_id = 6
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 184001
L5_1 = 184002
L6_1 = 184003
L7_1 = 184004
L8_1 = 184005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1