Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133003340.lua
2022-04-29 16:40:51 +02:00

184 lines
3.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133003340
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3384
L2_1.gadget_id = 70380002
L3_1 = {}
L3_1.x = 2845.0
L3_1.y = 272.291
L3_1.z = -1848.341
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 138.279
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 15
L2_1.route_id = 3003196
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 3385
L3_1.gadget_id = 70380002
L4_1 = {}
L4_1.x = 2848.0
L4_1.y = 272.291
L4_1.z = -1848.341
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 168.744
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 15
L3_1.route_id = 3003196
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 3386
L4_1.gadget_id = 70380002
L5_1 = {}
L5_1.x = 2851.0
L5_1.y = 272.291
L5_1.z = -1848.341
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 327.86
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 15
L4_1.route_id = 3003196
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 3387
L5_1.gadget_id = 70380002
L6_1 = {}
L6_1.x = 2854.0
L6_1.y = 272.291
L6_1.z = -1848.341
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 158.08
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 15
L5_1.route_id = 3003196
L5_1.area_id = 1
L6_1 = {}
L6_1.config_id = 3388
L6_1.gadget_id = 70211111
L7_1 = {}
L7_1.x = 2847.169
L7_1.y = 260.402
L7_1.z = -1865.338
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 32.238
L7_1.z = 358.331
L6_1.rot = L7_1
L6_1.level = 11
L6_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\232\146\153\229\190\183"
L6_1.showcutscene = true
L6_1.isOneoff = true
L6_1.persistent = true
L7_1 = {}
L7_1.name = "chest"
L7_1.exp = 1
L6_1.explore = L7_1
L6_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000259
L2_1.name = "ANY_GADGET_DIE_259"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_GADGET_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_GADGET_DIE_259"
L2_1.action = "action_EVENT_ANY_GADGET_DIE_259"
L2_1.tlog_tag = "\230\156\155\233\163\142\229\177\177\229\156\176_340_\229\176\132\229\135\187\232\135\170\231\132\182\233\157\182\230\160\135_\231\187\147\231\174\151"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 3384
L5_1 = 3385
L6_1 = 3386
L7_1 = 3387
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_GADGET_DIE_259"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CheckRemainGadgetCountByGroupId
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133003340
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_GADGET_DIE_259 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3388
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_GADGET_DIE_259 = L1_1