Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133003300.lua
2022-04-29 16:40:51 +02:00

497 lines
9.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133003300
L1_1 = {}
L1_1.gadget_id_1 = 980
L1_1.gadget_id_2 = 981
L1_1.gadget_id_3 = 982
L1_1.gadget_id_4 = 983
L2_1 = {}
L3_1 = {}
L3_1.config_id = 980
L3_1.monster_id = 20011001
L4_1 = {}
L4_1.x = 2405.939
L4_1.y = 208.425
L4_1.z = -1184.132
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 102.278
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L3_1.disableWander = true
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 981
L4_1.monster_id = 20011001
L5_1 = {}
L5_1.x = 2408.413
L5_1.y = 208.744
L5_1.z = -1190.185
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 40.141
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L4_1.disableWander = true
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 982
L5_1.monster_id = 20011001
L6_1 = {}
L6_1.x = 2413.51
L6_1.y = 208.216
L6_1.z = -1188.724
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 285.571
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L5_1.disableWander = true
L5_1.area_id = 1
L6_1 = {}
L6_1.config_id = 983
L6_1.monster_id = 20011001
L7_1 = {}
L7_1.x = 2412.172
L7_1.y = 208.078
L7_1.z = -1182.78
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 192.262
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L6_1.disableWander = true
L6_1.area_id = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 3206
L3_1.gadget_id = 70211101
L4_1 = {}
L4_1.x = 2410.182
L4_1.y = 208.353
L4_1.z = -1186.463
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 347.544
L4_1.y = 122.991
L4_1.z = 358.318
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\232\146\153\229\190\183"
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 3207
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = 2407.583
L5_1.y = 208.399
L5_1.z = -1184.587
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 178.58
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 2
L4_1.point_type = 2003
L4_1.isOneoff = true
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 3208
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = 2408.737
L6_1.y = 208.61
L6_1.z = -1188.921
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 103.917
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 2
L5_1.point_type = 2003
L5_1.isOneoff = true
L5_1.area_id = 1
L6_1 = {}
L6_1.config_id = 3209
L6_1.gadget_id = 70500000
L7_1 = {}
L7_1.x = 2412.353
L7_1.y = 208.303
L7_1.z = -1188.012
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 24.245
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 2
L6_1.point_type = 2003
L6_1.isOneoff = true
L6_1.area_id = 1
L7_1 = {}
L7_1.config_id = 3210
L7_1.gadget_id = 70500000
L8_1 = {}
L8_1.x = 2411.47
L8_1.y = 208.307
L8_1.z = -1184.212
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 299.286
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 2
L7_1.point_type = 2003
L7_1.isOneoff = true
L7_1.area_id = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
gadgets = L2_1
L2_1 = {}
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1000218
L3_1.name = "GATHER_218"
L4_1 = EventType
L4_1 = L4_1.EVENT_GATHER
L3_1.event = L4_1
L3_1.source = "3207"
L3_1.condition = ""
L3_1.action = "action_EVENT_GATHER_218"
L4_1 = {}
L4_1.config_id = 1000219
L4_1.name = "GATHER_219"
L5_1 = EventType
L5_1 = L5_1.EVENT_GATHER
L4_1.event = L5_1
L4_1.source = "3208"
L4_1.condition = ""
L4_1.action = "action_EVENT_GATHER_219"
L5_1 = {}
L5_1.config_id = 1000220
L5_1.name = "GATHER_220"
L6_1 = EventType
L6_1 = L6_1.EVENT_GATHER
L5_1.event = L6_1
L5_1.source = "3209"
L5_1.condition = ""
L5_1.action = "action_EVENT_GATHER_220"
L6_1 = {}
L6_1.config_id = 1000221
L6_1.name = "GATHER_221"
L7_1 = EventType
L7_1 = L7_1.EVENT_GATHER
L6_1.event = L7_1
L6_1.source = "3210"
L6_1.condition = ""
L6_1.action = "action_EVENT_GATHER_221"
L7_1 = {}
L7_1.config_id = 1000222
L7_1.name = "ANY_MONSTER_DIE_222"
L8_1 = EventType
L8_1 = L8_1.EVENT_ANY_MONSTER_DIE
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_ANY_MONSTER_DIE_222"
L7_1.action = "action_EVENT_ANY_MONSTER_DIE_222"
L7_1.trigger_count = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
triggers = L2_1
L2_1 = {}
L3_1 = {}
L3_1.configId = 1
L3_1.name = "v980"
L3_1.value = 0
L3_1.no_refresh = true
L4_1 = {}
L4_1.configId = 2
L4_1.name = "v981"
L4_1.value = 0
L4_1.no_refresh = true
L5_1 = {}
L5_1.configId = 3
L5_1.name = "v982"
L5_1.value = 0
L5_1.no_refresh = true
L6_1 = {}
L6_1.configId = 4
L6_1.name = "v983"
L6_1.value = 0
L6_1.no_refresh = true
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = true
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 3207
L6_1 = 3208
L7_1 = 3209
L8_1 = 3210
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "GATHER_218"
L6_1 = "GATHER_219"
L7_1 = "GATHER_220"
L8_1 = "GATHER_221"
L9_1 = "ANY_MONSTER_DIE_222"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L2_1[1] = L3_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 980
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GATHER_218 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 981
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GATHER_219 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 982
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GATHER_220 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 983
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GATHER_221 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = L1_1.gadget_id_1
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "v980"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
end
L2_2 = L1_1.gadget_id_2
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "v981"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
end
L2_2 = L1_1.gadget_id_3
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "v982"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
end
L2_2 = L1_1.gadget_id_4
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "v983"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "v980"
L2_2 = L2_2(L3_2, L4_2)
L3_2 = ScriptLib
L3_2 = L3_2.GetGroupVariableValue
L4_2 = A0_2
L5_2 = "v981"
L3_2 = L3_2(L4_2, L5_2)
L2_2 = L2_2 + L3_2
L3_2 = ScriptLib
L3_2 = L3_2.GetGroupVariableValue
L4_2 = A0_2
L5_2 = "v982"
L3_2 = L3_2(L4_2, L5_2)
L2_2 = L2_2 + L3_2
L3_2 = ScriptLib
L3_2 = L3_2.GetGroupVariableValue
L4_2 = A0_2
L5_2 = "v983"
L3_2 = L3_2(L4_2, L5_2)
L2_2 = L2_2 + L3_2
if L2_2 == 4 then
L2_2 = true
return L2_2
end
L2_2 = false
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_222 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3206
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : dungeon_settle"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_222 = L2_1