Grasscutter_Resources/Resources/Scripts/Scene/50016/scene50016_group250016004.lua
2022-04-29 16:40:51 +02:00

216 lines
4.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 250016004
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 4001
L2_1.gadget_id = 70360002
L3_1 = {}
L3_1.x = -54.104
L3_1.y = -11.0
L3_1.z = -124.838
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 270.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 4002
L3_1.gadget_id = 70360002
L4_1 = {}
L4_1.x = -53.926
L4_1.y = -11.0
L4_1.z = -129.415
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 270.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 4003
L4_1.gadget_id = 70360002
L5_1 = {}
L5_1.x = -53.926
L5_1.y = -11.0
L5_1.z = -134.192
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 270.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 4004
L5_1.gadget_id = 70360002
L6_1 = {}
L6_1.x = -53.926
L6_1.y = -11.0
L6_1.z = -138.885
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 270.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1000007
L3_1.name = "GADGET_CREATE_7"
L4_1 = EventType
L4_1 = L4_1.EVENT_GADGET_CREATE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GADGET_CREATE_7"
L3_1.action = "action_EVENT_GADGET_CREATE_7"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1000008
L4_1.name = "SELECT_OPTION_8"
L5_1 = EventType
L5_1 = L5_1.EVENT_SELECT_OPTION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_SELECT_OPTION_8"
L4_1.action = "action_EVENT_SELECT_OPTION_8"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1000009
L5_1.name = "GADGET_CREATE_9"
L6_1 = EventType
L6_1 = L6_1.EVENT_GADGET_CREATE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_GADGET_CREATE_9"
L5_1.action = "action_EVENT_GADGET_CREATE_9"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1000010
L6_1.name = "SELECT_OPTION_10"
L7_1 = EventType
L7_1 = L7_1.EVENT_SELECT_OPTION
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_SELECT_OPTION_10"
L6_1.action = "action_EVENT_SELECT_OPTION_10"
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1000014
L7_1.name = "GADGET_CREATE_14"
L8_1 = EventType
L8_1 = L8_1.EVENT_GADGET_CREATE
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_GADGET_CREATE_14"
L7_1.action = "action_EVENT_GADGET_CREATE_14"
L7_1.trigger_count = 0
L8_1 = {}
L8_1.config_id = 1000015
L8_1.name = "SELECT_OPTION_15"
L9_1 = EventType
L9_1 = L9_1.EVENT_SELECT_OPTION
L8_1.event = L9_1
L8_1.source = ""
L8_1.condition = "condition_EVENT_SELECT_OPTION_15"
L8_1.action = "action_EVENT_SELECT_OPTION_15"
L8_1.trigger_count = 0
L9_1 = {}
L9_1.config_id = 1000017
L9_1.name = "GADGET_CREATE_17"
L10_1 = EventType
L10_1 = L10_1.EVENT_GADGET_CREATE
L9_1.event = L10_1
L9_1.source = ""
L9_1.condition = "condition_EVENT_GADGET_CREATE_17"
L9_1.action = "action_EVENT_GADGET_CREATE_17"
L9_1.trigger_count = 0
L10_1 = {}
L10_1.config_id = 1000018
L10_1.name = "SELECT_OPTION_18"
L11_1 = EventType
L11_1 = L11_1.EVENT_SELECT_OPTION
L10_1.event = L11_1
L10_1.source = ""
L10_1.condition = "condition_EVENT_SELECT_OPTION_18"
L10_1.action = "action_EVENT_SELECT_OPTION_18"
L10_1.trigger_count = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L1_1.triggers = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 3
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 4001
L5_1 = 4002
L6_1 = 4003
L7_1 = 4004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1