Grasscutter_Resources/Resources/Scripts/Scene/50015/scene50015_group250015056.lua
2022-04-29 16:40:51 +02:00

136 lines
2.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 250015056
L1_1 = {}
L2_1 = {}
L2_1.config_id = 56001
L2_1.monster_id = 21030201
L3_1 = {}
L3_1.x = 111.89
L3_1.y = 0.5
L3_1.z = -32.718
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 56002
L3_1.monster_id = 21011201
L4_1 = {}
L4_1.x = 109.837
L4_1.y = 0.5
L4_1.z = -38.031
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 56003
L4_1.monster_id = 21010301
L5_1 = {}
L5_1.x = 114.832
L5_1.y = 0.5
L5_1.z = -38.479
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 56004
L5_1.monster_id = 21030101
L6_1 = {}
L6_1.x = 82.88
L6_1.y = 0.5
L6_1.z = -15.419
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 178.936
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 56005
L6_1.monster_id = 21010201
L7_1 = {}
L7_1.x = 86.068
L7_1.y = 0.5
L7_1.z = -8.387
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 178.936
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 56006
L7_1.monster_id = 21010701
L8_1 = {}
L8_1.x = 78.85
L8_1.y = 0.5
L8_1.z = -8.18
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 178.936
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 56001
L5_1 = 56002
L6_1 = 56003
L7_1 = 56004
L8_1 = 56005
L9_1 = 56006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1