mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
336 lines
6.1 KiB
Lua
336 lines
6.1 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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L0_1 = {}
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L0_1.group_id = 244003001
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1001
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L2_1.monster_id = 21010901
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L3_1 = {}
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L3_1.x = -170.801
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L3_1.y = 21.585
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L3_1.z = 38.212
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 61.722
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L2_1.disableWander = true
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L3_1 = {}
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L4_1 = 4116
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L3_1[1] = L4_1
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L2_1.affix = L3_1
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L3_1 = {}
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L3_1.config_id = 1002
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L3_1.monster_id = 21010901
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L4_1 = {}
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L4_1.x = -171.195
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L4_1.y = 21.591
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L4_1.z = 47.821
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 127.513
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L3_1.disableWander = true
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L4_1 = {}
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L5_1 = 4116
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L4_1[1] = L5_1
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L3_1.affix = L4_1
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L4_1 = {}
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L4_1.config_id = 1003
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L4_1.monster_id = 21030501
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L5_1 = {}
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L5_1.x = -167.108
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L5_1.y = 21.552
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L5_1.z = 36.907
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 89.524
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 1
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L5_1 = {}
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L6_1 = 4116
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L5_1[1] = L6_1
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L4_1.affix = L5_1
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L4_1.pose_id = 9012
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L5_1 = {}
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L5_1.config_id = 1004
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L5_1.monster_id = 21020601
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L6_1 = {}
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L6_1.x = -166.048
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L6_1.y = 21.552
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L6_1.z = 34.956
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 21.99
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 1
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L6_1 = {}
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L7_1 = 4116
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L6_1[1] = L7_1
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L5_1.affix = L6_1
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L5_1.pose_id = 401
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L6_1 = {}
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L6_1.config_id = 1005
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L6_1.monster_id = 21011401
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L7_1 = {}
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L7_1.x = -165.916
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L7_1.y = 21.552
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L7_1.z = 39.131
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 174.471
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 1
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L7_1 = {}
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L8_1 = 4116
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L7_1[1] = L8_1
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L6_1.affix = L7_1
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L6_1.pose_id = 9003
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1006
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L2_1.gadget_id = 70900007
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L3_1 = {}
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L3_1.x = -170.691
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L3_1.y = 21.552
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L3_1.z = 43.204
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L3_1 = GadgetState
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L3_1 = L3_1.GearStop
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L2_1.state = L3_1
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L2_1.is_guest_can_operate = true
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L3_1 = {}
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L3_1.config_id = 1007
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L3_1.gadget_id = 70350005
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L4_1 = {}
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L4_1.x = -184.134
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L4_1.y = 21.488
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L4_1.z = 43.005
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 90.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1001008
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L2_1.name = "ANY_MONSTER_DIE_1008"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_1008"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_1008"
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L3_1 = {}
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L3_1.config_id = 1001009
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L3_1.name = "GADGET_STATE_CHANGE_1009"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_1009"
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L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_1009"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.configId = 1
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L2_1.name = "isDead"
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L2_1.value = 0
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L2_1.no_refresh = false
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L1_1[1] = L2_1
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 1001
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L5_1 = 1002
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L6_1 = 1003
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L7_1 = 1004
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L8_1 = 1005
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 1006
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L5_1 = 1007
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_1008"
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L5_1 = "GADGET_STATE_CHANGE_1009"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 1
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_1008 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 1006
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = {}
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L2_2.x = -170
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L2_2.y = 21
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L2_2.z = 43
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L3_2 = {}
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L3_2.x = 0
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L3_2.y = 0
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L3_2.z = 0
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L4_2 = ScriptLib
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L4_2 = L4_2.BeginCameraSceneLook
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L5_2 = A0_2
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L6_2 = {}
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L6_2.look_pos = L2_2
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L6_2.is_allow_input = false
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L6_2.duration = 2
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L6_2.is_force = true
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L6_2.is_broadcast = false
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L6_2.is_recover_keep_current = true
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L6_2.delay = 1
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L6_2.is_set_follow_pos = false
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L6_2.follow_pos = L3_2
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L6_2.is_force_walk = false
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L6_2.is_change_play_mode = false
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L6_2.is_set_screen_XY = false
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L6_2.screen_x = 0
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L6_2.screen_y = 0
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L4_2 = L4_2(L5_2, L6_2)
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if 0 ~= L4_2 then
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L4_2 = ScriptLib
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L4_2 = L4_2.PrintContextLog
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L5_2 = A0_2
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L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
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L4_2(L5_2, L6_2)
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L4_2 = -1
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return L4_2
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end
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L4_2 = 0
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return L4_2
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end
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action_EVENT_ANY_MONSTER_DIE_1008 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = A1_2.param2
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if 1006 == L2_2 then
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L2_2 = GadgetState
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L2_2 = L2_2.GearStart
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L3_2 = A1_2.param1
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if L2_2 == L3_2 then
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goto lbl_11
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end
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end
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L2_2 = false
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do return L2_2 end
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::lbl_11::
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_STATE_CHANGE_1009 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 1007
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L5_2 = GadgetState
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L5_2 = L5_2.GearStart
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.RemoveExtraGroupSuite
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L3_2 = A0_2
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L4_2 = 244003008
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L5_2 = 2
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.AddExtraGroupSuite
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L3_2 = A0_2
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L4_2 = 244003008
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L5_2 = 3
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GADGET_STATE_CHANGE_1009 = L1_1
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