mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
532 lines
11 KiB
Lua
532 lines
11 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
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L0_1 = {}
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L0_1.group_id = 201032010
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function L1_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2
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L1_2 = ScriptLib
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L1_2 = L1_2.GetGroupVariableValue
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L2_2 = A0_2
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L3_2 = "isFirstEntry"
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L1_2 = L1_2(L2_2, L3_2)
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if L1_2 == 1 then
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L2_2 = ScriptLib
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L2_2 = L2_2.SetPlayerInteractOption
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L3_2 = A0_2
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L4_2 = "false DisableXiaoDungeon"
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L2_2(L3_2, L4_2)
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end
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L2_2 = 0
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return L2_2
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end
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stage_ready = L1_1
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L1_1 = {}
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 10003
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L2_1.gadget_id = 70900205
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L3_1 = {}
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L3_1.x = -57.642
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L3_1.y = 250.328
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L3_1.z = -79.853
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L3_1 = {}
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L3_1.config_id = 10007
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L3_1.gadget_id = 70350106
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L4_1 = {}
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L4_1.x = -28.76
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L4_1.y = 246.1
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L4_1.z = -63.081
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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gadgets = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 10005
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L3_1 = RegionShape
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L3_1 = L3_1.SPHERE
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L2_1.shape = L3_1
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L2_1.radius = 400
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L3_1 = {}
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L3_1.x = 12.212
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L3_1.y = 256.747
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L3_1.z = 11.591
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L2_1.pos = L3_1
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L1_1[1] = L2_1
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1010001
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L2_1.name = "DUNGEON_ALL_AVATAR_DIE_10001"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_DUNGEON_ALL_AVATAR_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = ""
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L2_1.action = "action_EVENT_DUNGEON_ALL_AVATAR_DIE_10001"
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L2_1.trigger_count = 0
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L3_1 = {}
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L3_1.config_id = 1010002
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L3_1.name = "DUNGEON_REVIVE_10002"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_DUNGEON_REVIVE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = ""
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L3_1.action = "action_EVENT_DUNGEON_REVIVE_10002"
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L3_1.trigger_count = 0
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L4_1 = {}
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L4_1.config_id = 1010004
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L4_1.name = "TIMER_EVENT_10004"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_TIMER_EVENT
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L4_1.event = L5_1
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L4_1.source = "xiao_skill"
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L4_1.condition = ""
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L4_1.action = "action_EVENT_TIMER_EVENT_10004"
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L4_1.trigger_count = 0
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L5_1 = {}
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L5_1.config_id = 1010005
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L5_1.name = "ENTER_REGION_10005"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_ENTER_REGION
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L5_1.event = L6_1
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L5_1.source = ""
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L5_1.condition = "condition_EVENT_ENTER_REGION_10005"
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L5_1.action = "action_EVENT_ENTER_REGION_10005"
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L5_1.trigger_count = 0
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L6_1 = {}
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L6_1.config_id = 1010006
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L6_1.name = "TIMER_EVENT_10006"
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L7_1 = EventType
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L7_1 = L7_1.EVENT_TIMER_EVENT
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L6_1.event = L7_1
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L6_1.source = "xiao_skill_re"
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L6_1.condition = ""
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L6_1.action = "action_EVENT_TIMER_EVENT_10006"
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L6_1.trigger_count = 0
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L7_1 = {}
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L7_1.config_id = 1010008
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L7_1.name = "DUNGEON_AVATAR_SLIP_DIE_10008"
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L8_1 = EventType
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L8_1 = L8_1.EVENT_DUNGEON_AVATAR_SLIP_DIE
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L7_1.event = L8_1
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L7_1.source = ""
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L7_1.condition = ""
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L7_1.action = "action_EVENT_DUNGEON_AVATAR_SLIP_DIE_10008"
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L7_1.trigger_count = 0
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L8_1 = {}
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L8_1.config_id = 1010009
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L8_1.name = "TIMER_EVENT_10009"
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L9_1 = EventType
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L9_1 = L9_1.EVENT_TIMER_EVENT
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L8_1.event = L9_1
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L8_1.source = "unlock_input"
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L8_1.condition = ""
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L8_1.action = "action_EVENT_TIMER_EVENT_10009"
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L8_1.trigger_count = 0
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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L1_1[7] = L8_1
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triggers = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.configId = 1
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L2_1.name = "test"
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L2_1.value = 0
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L2_1.no_refresh = false
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L3_1 = {}
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L3_1.configId = 2
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L3_1.name = "isFirstEntry"
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L3_1.value = 1
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L3_1.no_refresh = false
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L4_1 = {}
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L4_1.configId = 3
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L4_1.name = "test_re"
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L4_1.value = 0
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L4_1.no_refresh = false
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L5_1 = {}
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L5_1.configId = 4
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L5_1.name = "test_enter_region"
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L5_1.value = 0
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L5_1.no_refresh = false
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L6_1 = {}
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L6_1.configId = 5
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L6_1.name = "isSlipDie"
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L6_1.value = 0
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L6_1.no_refresh = false
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L7_1 = {}
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L7_1.configId = 6
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L7_1.name = "test_slip_enter_region"
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L7_1.value = 0
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L7_1.no_refresh = false
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 10003
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L3_1[1] = L4_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L4_1 = 10005
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L3_1[1] = L4_1
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "DUNGEON_ALL_AVATAR_DIE_10001"
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L5_1 = "DUNGEON_REVIVE_10002"
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L6_1 = "TIMER_EVENT_10004"
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L7_1 = "ENTER_REGION_10005"
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L8_1 = "TIMER_EVENT_10006"
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L9_1 = "DUNGEON_AVATAR_SLIP_DIE_10008"
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L10_1 = "TIMER_EVENT_10009"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L3_1[6] = L9_1
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L3_1[7] = L10_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetPlayerInteractOption
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L3_2 = A0_2
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L4_2 = "false DisableXiaoDungeon"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_player_interact_option"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "test_re"
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L5_2 = 2
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_groupVariable"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_DUNGEON_ALL_AVATAR_DIE_10001 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateGroupTimerEvent
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L3_2 = A0_2
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L4_2 = 201032010
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L5_2 = "xiao_skill"
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L6_2 = 4
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_timerevent_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_DUNGEON_REVIVE_10002 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 201032001
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L5_2 = 1001
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L6_2 = GadgetState
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L6_2 = L6_2.GearStart
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateGroupTimerEvent
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L3_2 = A0_2
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L4_2 = 201032010
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L5_2 = "unlock_input"
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L6_2 = 2
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_timerevent_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "test_re"
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L5_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_groupVariable"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_TIMER_EVENT_10004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 10005 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_10005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "test_re"
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L2_2 = L2_2(L3_2, L4_2)
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L3_2 = ScriptLib
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L3_2 = L3_2.GetGroupVariableValue
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L4_2 = A0_2
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L5_2 = "isSlipDie"
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L3_2 = L3_2(L4_2, L5_2)
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if L2_2 == 1 and L3_2 == 0 then
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L4_2 = ScriptLib
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L4_2 = L4_2.SetPlayerInteractOption
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L5_2 = A0_2
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L6_2 = "false DisableXiaoDungeon"
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L4_2(L5_2, L6_2)
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L4_2 = ScriptLib
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L4_2 = L4_2.CreateGroupTimerEvent
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L5_2 = A0_2
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L6_2 = 201032010
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L7_2 = "xiao_skill_re"
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L8_2 = 1
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L4_2(L5_2, L6_2, L7_2, L8_2)
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L4_2 = ScriptLib
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L4_2 = L4_2.ChangeGroupVariableValue
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L5_2 = A0_2
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L6_2 = "test_enter_region"
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L7_2 = 1
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L4_2(L5_2, L6_2, L7_2)
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elseif L2_2 == 1 and L3_2 == 1 then
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L4_2 = ScriptLib
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L4_2 = L4_2.SetPlayerInteractOption
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L5_2 = A0_2
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L6_2 = "false DisableXiaoDungeon"
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L4_2(L5_2, L6_2)
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L4_2 = ScriptLib
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L4_2 = L4_2.CreateGroupTimerEvent
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L5_2 = A0_2
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L6_2 = 201032010
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L7_2 = "xiao_skill_re"
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L8_2 = 1
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L4_2(L5_2, L6_2, L7_2, L8_2)
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L4_2 = ScriptLib
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L4_2 = L4_2.SetGroupVariableValue
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L5_2 = A0_2
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L6_2 = "isSlipDie"
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L7_2 = 0
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L4_2(L5_2, L6_2, L7_2)
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L4_2 = ScriptLib
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L4_2 = L4_2.ChangeGroupVariableValue
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L5_2 = A0_2
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L6_2 = "test_slip_enter_region"
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L7_2 = 1
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L4_2(L5_2, L6_2, L7_2)
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end
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L4_2 = 0
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return L4_2
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end
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action_EVENT_ENTER_REGION_10005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupGadgetStateByConfigId
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L3_2 = A0_2
|
|
L4_2 = 201032001
|
|
L5_2 = 1001
|
|
L6_2 = GadgetState
|
|
L6_2 = L6_2.GearStart
|
|
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.CreateGroupTimerEvent
|
|
L3_2 = A0_2
|
|
L4_2 = 201032010
|
|
L5_2 = "unlock_input"
|
|
L6_2 = 2
|
|
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : create_timerevent_by_group"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.ChangeGroupVariableValue
|
|
L3_2 = A0_2
|
|
L4_2 = "test"
|
|
L5_2 = 1
|
|
L2_2 = L2_2(L3_2, L4_2, L5_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_TIMER_EVENT_10006 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.SetGroupVariableValueByGroup
|
|
L3_2 = A0_2
|
|
L4_2 = "isSlipDie"
|
|
L5_2 = 1
|
|
L6_2 = 201032010
|
|
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.SetPlayerInteractOption
|
|
L3_2 = A0_2
|
|
L4_2 = "false DisableXiaoDungeon"
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : set_player_interact_option"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_DUNGEON_AVATAR_SLIP_DIE_10008 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.SetPlayerInteractOption
|
|
L3_2 = A0_2
|
|
L4_2 = "true DisableXiaoDungeon"
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : set_player_interact_option"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_TIMER_EVENT_10009 = L1_1
|