2022-04-29 16:40:51 +02:00

347 lines
6.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1
main_id = 8006
L0_1 = {}
L1_1 = 800601
L2_1 = 800602
L3_1 = 800603
L4_1 = 800612
L5_1 = 800604
L6_1 = 800605
L7_1 = 800609
L8_1 = 800610
L9_1 = 800613
L10_1 = 800611
L11_1 = 800606
L12_1 = 800614
L13_1 = 800607
L14_1 = 800608
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "166001248"
L5_1 = ""
L3_1[1] = L4_1
L3_1[2] = L5_1
L4_1 = {}
L5_1 = "166001256"
L6_1 = ""
L4_1[1] = L5_1
L4_1[2] = L6_1
L5_1 = {}
L6_1 = "166001282"
L7_1 = ""
L5_1[1] = L6_1
L5_1[2] = L7_1
L6_1 = {}
L7_1 = "166001137"
L8_1 = ""
L6_1[1] = L7_1
L6_1[2] = L8_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["800601"] = L1_1
L1_1 = {}
L0_1["800602"] = L1_1
L1_1 = {}
L0_1["800603"] = L1_1
L1_1 = {}
L0_1["800604"] = L1_1
L1_1 = {}
L0_1["800605"] = L1_1
L1_1 = {}
L0_1["800606"] = L1_1
L1_1 = {}
L0_1["800608"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800601_guide"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12427
L4_1.alias = "Npc12427"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q800601_guide"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["800601"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800602_guide"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["800602"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800603_guide"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["800603"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800604_T800604_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12427
L4_1.alias = "Npc12427"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q800605_N12458"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["800604"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800604_T800604_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12427
L4_1.alias = "Npc12427"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q800605_N12427"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["800605"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800606_T800606_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12427
L4_1.alias = "Npc12427"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q800606_T800606_guide"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["800606"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800606_T800606_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["800607"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800606_T800606_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10916
L4_1.alias = "Npc10916"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q800606_T800606_guide"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["800608"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800604_T800604_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12458
L4_1.alias = "Npc12458"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q800605_N12458"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["800609"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800604_T800604_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12459
L4_1.alias = "Npc12459"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q800605_N12459"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["800610"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800611_T800611_N1005"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12460
L4_1.alias = "Npc12460"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q800605_N12460"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["800611"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800604_T800604_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12427
L4_1.alias = "Npc12427"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q800605_N12458"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["800612"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800604_T800604_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["800613"] = L1_1
L1_1 = {}
L0_1["800614"] = L1_1
quest_data = L0_1