mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
197 lines
3.6 KiB
Lua
197 lines
3.6 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
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main_id = 70504
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L0_1 = {}
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L1_1 = 7050401
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L2_1 = 7050406
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L3_1 = 7050405
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L4_1 = 7050403
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L5_1 = 7050402
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L6_1 = 7050404
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L0_1[1] = L1_1
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L0_1[2] = L2_1
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L0_1[3] = L3_1
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L0_1[4] = L4_1
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L0_1[5] = L5_1
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L0_1[6] = L6_1
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sub_ids = L0_1
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L0_1 = {}
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L1_1 = {}
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L0_1.CLIENT = L1_1
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L1_1 = {}
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L0_1.SERVER = L1_1
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finish_action = L0_1
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L0_1 = {}
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L1_1 = {}
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L0_1.CLIENT = L1_1
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L1_1 = {}
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L0_1.SERVER = L1_1
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fail_action = L0_1
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L0_1 = {}
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L1_1 = {}
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L0_1.CLIENT = L1_1
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L1_1 = {}
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L0_1.SERVER = L1_1
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cancel_action = L0_1
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L0_1 = {}
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L1_1 = {}
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L0_1["7050401"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1004
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L3_1.alias = "Gaia"
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L3_1.script = "Actor/Quest/Q301/Gaia301"
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L3_1.pos = "Q7050401_N1004"
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L3_1.scene_id = 1068
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L3_1.room_id = 1
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L3_1.data_index = 1
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L2_1[1] = L3_1
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L1_1.npcs = L2_1
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L0_1["7050404"] = L1_1
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L1_1 = {}
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L0_1["7050406"] = L1_1
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rewind_data = L0_1
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L0_1 = {}
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1004
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L3_1.alias = "Gaia"
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L3_1.script = "Actor/Quest/Q301/Gaia301"
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L3_1.pos = "Q7050401_N1004"
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L3_1.scene_id = 1068
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L3_1.room_id = 1
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 1020
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L4_1.alias = "Npc1020"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q7050401_N1020"
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L4_1.scene_id = 1068
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L4_1.room_id = 1
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L4_1.data_index = 2
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L1_1.npcs = L2_1
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L0_1["7050401"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1004
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L3_1.alias = "Gaia"
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L3_1.script = "Actor/Quest/Q301/Gaia301"
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L3_1.pos = "Q7050401_N1004"
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L3_1.scene_id = 1068
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L3_1.room_id = 1
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 1020
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L4_1.alias = "Npc1020"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q7050404_N1020"
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L4_1.scene_id = 1068
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L4_1.room_id = 1
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L4_1.data_index = 2
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L1_1.npcs = L2_1
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L0_1["7050402"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1004
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L3_1.alias = "Gaia"
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L3_1.script = "Actor/Quest/Q301/Gaia301"
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L3_1.pos = "Q7050401_N1004"
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L3_1.scene_id = 1068
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L3_1.room_id = 1
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 1020
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L4_1.alias = "Npc1020"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q7050404_N1020"
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L4_1.scene_id = 1068
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L4_1.room_id = 1
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L4_1.data_index = 2
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L1_1.npcs = L2_1
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L0_1["7050403"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1020
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L3_1.alias = "Npc1020"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q7050404_N1020"
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L3_1.scene_id = 1068
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L3_1.room_id = 1
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L3_1.data_index = 1
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L2_1[1] = L3_1
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L1_1.npcs = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 70710667
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L3_1.alias = "Gadget70710667"
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L3_1.pos = "Q7050404_tea_cup"
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L3_1.scene_id = 1068
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L3_1.room_id = 1
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 70710666
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L4_1.alias = "Gadget70710666"
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L4_1.pos = "Q7050404_coffee_cup"
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L4_1.scene_id = 1068
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L4_1.room_id = 1
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L4_1.data_index = 2
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L1_1.gadgets = L2_1
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L0_1["7050404"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1004
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L3_1.alias = "Gaia"
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L3_1.script = "Actor/Quest/Q301/Gaia301"
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L3_1.pos = "Q7050401_N1004"
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L3_1.scene_id = 1068
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L3_1.room_id = 1
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 1020
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L4_1.alias = "Npc1020"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q7050401_N1020"
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L4_1.scene_id = 1068
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L4_1.room_id = 1
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L4_1.data_index = 2
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L1_1.npcs = L2_1
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L0_1["7050405"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1004
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L3_1.alias = "Gaia"
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L3_1.script = "Actor/Quest/Q301/Gaia301"
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L3_1.pos = "Q7050401_N1004"
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L3_1.scene_id = 1068
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L3_1.room_id = 1
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 1020
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L4_1.alias = "Npc1020"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q7050401_N1020"
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L4_1.scene_id = 1068
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L4_1.room_id = 1
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L4_1.data_index = 2
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L1_1.npcs = L2_1
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L0_1["7050406"] = L1_1
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quest_data = L0_1
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