mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
256 lines
4.8 KiB
Lua
256 lines
4.8 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
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main_id = 40035
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L0_1 = {}
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L1_1 = 4003501
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L2_1 = 4003502
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L3_1 = 4003503
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L4_1 = 4003506
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L5_1 = 4003507
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L6_1 = 4003504
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L7_1 = 4003505
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L0_1[1] = L1_1
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L0_1[2] = L2_1
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L0_1[3] = L3_1
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L0_1[4] = L4_1
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L0_1[5] = L5_1
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L0_1[6] = L6_1
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L0_1[7] = L7_1
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sub_ids = L0_1
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L0_1 = {}
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L1_1 = {}
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L0_1.CLIENT = L1_1
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L1_1 = {}
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L0_1.SERVER = L1_1
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finish_action = L0_1
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L0_1 = {}
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L1_1 = {}
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L0_1.CLIENT = L1_1
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L1_1 = {}
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L0_1.SERVER = L1_1
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fail_action = L0_1
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L0_1 = {}
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L1_1 = {}
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L0_1.CLIENT = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = "133107209"
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L5_1 = ""
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1[1] = L3_1
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L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
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L0_1.SERVER = L1_1
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cancel_action = L0_1
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L0_1 = {}
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L1_1 = {}
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L0_1["4003501"] = L1_1
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L1_1 = {}
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L0_1["4003502"] = L1_1
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L1_1 = {}
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L0_1["4003503"] = L1_1
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L1_1 = {}
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L0_1["4003506"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 2084
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L3_1.alias = "Npc2084"
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L3_1.script = "Actor/Npc/NpcFSMBehaviour"
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L3_1.pos = "Q4003506_N208401_310701346"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L2_1[1] = L3_1
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L1_1.npcs = L2_1
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L0_1["4003507"] = L1_1
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rewind_data = L0_1
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L0_1 = {}
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 10211
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L3_1.alias = "Npc10211"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q4003501_N10211_310701342"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 2143
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L4_1.alias = "Npc2143"
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L4_1.script = "Actor/Npc/NpcFSMBehaviour"
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L4_1.pos = "Q4003501_N214301"
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L4_1.scene_id = 3
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L4_1.room_id = 0
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L4_1.data_index = 2
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L5_1 = {}
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L5_1.id = 2140
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L5_1.alias = "Npc2140"
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L5_1.script = "Actor/Npc/NpcFSMBehaviour"
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L5_1.pos = "Q4003501_N214001"
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L5_1.scene_id = 3
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L5_1.room_id = 0
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L5_1.data_index = 3
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L1_1.npcs = L2_1
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L0_1["4003501"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 10211
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L3_1.alias = "Npc10211"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q4003501_N10211_310701342"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 2143
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L4_1.alias = "Npc2143"
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L4_1.script = "Actor/Npc/NpcFSMBehaviour"
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L4_1.pos = "Q4003501_N214301"
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L4_1.scene_id = 3
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L4_1.room_id = 0
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L4_1.data_index = 2
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L5_1 = {}
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L5_1.id = 2140
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L5_1.alias = "Npc2140"
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L5_1.script = "Actor/Npc/NpcFSMBehaviour"
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L5_1.pos = "Q4003501_N214001"
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L5_1.scene_id = 3
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L5_1.room_id = 0
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L5_1.data_index = 3
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L1_1.npcs = L2_1
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L0_1["4003502"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 10211
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L3_1.alias = "Npc10211"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q4003503_N10211_310701348"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 1016
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L4_1.alias = "Npc1016"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q4003503_N1016_310701345"
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L4_1.scene_id = 3
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L4_1.room_id = 0
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L4_1.data_index = 2
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L5_1 = {}
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L5_1.id = 30090
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L5_1.alias = "Npc30090"
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L5_1.script = "Actor/Npc/NpcFSMBehaviour"
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L5_1.pos = "Q4003503_N30090_310701344"
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L5_1.scene_id = 3
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L5_1.room_id = 0
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L5_1.data_index = 3
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L1_1.npcs = L2_1
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L0_1["4003503"] = L1_1
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L1_1 = {}
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L0_1["4003504"] = L1_1
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L1_1 = {}
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L0_1["4003505"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 2084
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L3_1.alias = "Npc2084"
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L3_1.script = "Actor/Npc/NpcFSMBehaviour"
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L3_1.pos = "Q4003506_N208401_310701346"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L2_1[1] = L3_1
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L1_1.npcs = L2_1
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L0_1["4003506"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1016
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L3_1.alias = "Npc1016"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "T4003507_N1016"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 10232
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L4_1.alias = "Npc10232"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q4003507_N10232_310701347"
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L4_1.scene_id = 3
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L4_1.room_id = 0
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L4_1.data_index = 2
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L5_1 = {}
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L5_1.id = 1021
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L5_1.alias = "Npc1021"
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L5_1.script = "Actor/Npc/TempNPC"
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L5_1.pos = "Q4003507_N1021"
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L5_1.scene_id = 3
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L5_1.room_id = 0
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L5_1.data_index = 3
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L6_1 = {}
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L6_1.id = 1012
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L6_1.alias = "Xiangling"
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L6_1.script = "Actor/Npc/TempNPC"
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L6_1.pos = "Q4003507_N1012"
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L6_1.scene_id = 3
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L6_1.room_id = 0
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L6_1.data_index = 4
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L7_1 = {}
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L7_1.id = 1043
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L7_1.alias = "Npc1043"
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L7_1.script = "Actor/Npc/TempNPC"
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L7_1.pos = "T4003507_N1016"
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L7_1.scene_id = 3
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L7_1.room_id = 0
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L7_1.data_index = 5
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L8_1 = {}
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L8_1.id = 2148
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L8_1.alias = "Npc2148"
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L8_1.script = "Actor/Npc/NpcFSMBehaviour"
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L8_1.pos = "T4003507_N1016"
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L8_1.scene_id = 3
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L8_1.room_id = 0
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L8_1.data_index = 6
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L9_1 = {}
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L9_1.id = 2034
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L9_1.alias = "Npc2034"
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L9_1.script = "Actor/Npc/NpcFSMBehaviour"
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L9_1.pos = "T4003507_N1016"
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L9_1.scene_id = 3
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L9_1.room_id = 0
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L9_1.data_index = 7
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L10_1 = {}
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L10_1.id = 2035
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L10_1.alias = "Npc2035"
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L10_1.script = "Actor/Npc/NpcFSMBehaviour"
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L10_1.pos = "T4003507_N1016"
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L10_1.scene_id = 3
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L10_1.room_id = 0
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L10_1.data_index = 8
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L2_1[4] = L6_1
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L2_1[5] = L7_1
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L2_1[6] = L8_1
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L2_1[7] = L9_1
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L2_1[8] = L10_1
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L1_1.npcs = L2_1
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L0_1["4003507"] = L1_1
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quest_data = L0_1
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