2022-04-29 16:40:51 +02:00

641 lines
12 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1
main_id = 22107
L0_1 = {}
L1_1 = 2210701
L2_1 = 2210702
L3_1 = 2210703
L4_1 = 2210704
L5_1 = 2210705
L6_1 = 2210706
L7_1 = 2210707
L8_1 = 2210708
L9_1 = 2210709
L10_1 = 2210710
L11_1 = 2210711
L12_1 = 2210712
L13_1 = 2210713
L14_1 = 2210714
L15_1 = 2210715
L16_1 = 2210716
L17_1 = 2210717
L18_1 = 2210718
L19_1 = 2210719
L20_1 = 2210720
L21_1 = 2210721
L22_1 = 2210722
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
L0_1[17] = L17_1
L0_1[18] = L18_1
L0_1[19] = L19_1
L0_1[20] = L20_1
L0_1[21] = L21_1
L0_1[22] = L22_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 200101
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210701"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 200101
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210702"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 200101
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L4_1 = {}
L4_1.id = 209201
L4_1.alias = "Npc209201"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Event_25200_02_01"
L4_1.scene_id = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2210703"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 200101
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210704"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 200101
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210705"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 200101
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210706"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 200101
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210707"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 200101
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210708"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 200101
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210709"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 200101
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210710"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 200101
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210711"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 200101
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210712"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 200101
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210713"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 200101
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210714"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 200101
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210716"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 200101
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210717"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 200101
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210718"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 200101
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210719"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 200101
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210720"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 200101
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210721"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 200101
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210715"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 200101
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210722"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 200101
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210701"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 200101
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210702"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 200101
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc209201"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 209201
L4_1.pos = "Event_25200_02_01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2210703"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 200101
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210704"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 200101
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210705"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 200101
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210706"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 200101
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210707"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 200101
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210708"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 200101
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210709"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 200101
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210710"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 200101
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210711"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 200101
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210712"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 200101
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210713"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 200101
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210714"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 200101
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210715"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 200101
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210716"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 200101
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210717"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 200101
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210718"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 200101
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210719"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 200101
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210720"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 200101
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210721"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc200101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 200101
L3_1.pos = "Event_25200"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2210722"] = L1_1
quest_data = L0_1
L0_1 = {}
finish_action = L0_1
L0_1 = {}
fail_action = L0_1
L0_1 = {}
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "3"
L5_1 = "133107904,1"
L3_1[1] = L4_1
L3_1[2] = L5_1
L4_1 = {}
L5_1 = "3"
L6_1 = "133107905,1"
L4_1[1] = L5_1
L4_1[2] = L6_1
L5_1 = {}
L6_1 = "3"
L7_1 = "133107906,1"
L5_1[1] = L6_1
L5_1[2] = L7_1
L6_1 = {}
L7_1 = "3"
L8_1 = "133107907,1"
L6_1[1] = L7_1
L6_1[2] = L8_1
L7_1 = {}
L8_1 = "3"
L9_1 = "133107908,1"
L7_1[1] = L8_1
L7_1[2] = L9_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1