2022-04-29 16:40:51 +02:00

134 lines
2.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
main_id = 20014
L0_1 = {}
L1_1 = 2001401
L2_1 = 2001402
L3_1 = 2001403
L4_1 = 2001406
L5_1 = 2001405
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "133003074"
L5_1 = "0"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["2001401"] = L1_1
L1_1 = {}
L0_1["2001402"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1408
L3_1.alias = "Npc1408"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2001402_N1408"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2001406"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1405
L3_1.alias = "Npc1405"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2002001_N1405"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1408
L4_1.alias = "Npc1408"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q2002001_N1408"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2001401"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1405
L3_1.alias = "Npc1405"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2002001_N1405"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1408
L4_1.alias = "Npc1408"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q2001402_N1408"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2001402"] = L1_1
L1_1 = {}
L0_1["2001403"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1405
L3_1.alias = "Npc1405"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2001401_N1405"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2001405"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1405
L3_1.alias = "Npc1405"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2002001_N1405"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2001406"] = L1_1
quest_data = L0_1