2022-04-29 16:40:51 +02:00

165 lines
2.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
main_id = 1022
L0_1 = {}
L1_1 = 102201
L2_1 = 102202
L3_1 = 102203
L4_1 = 102204
L5_1 = 102205
L6_1 = 102206
L7_1 = 102207
L8_1 = 102208
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10261
L3_1.alias = "Npc10261"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q102201Check"
L3_1.scene_id = 3
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["102202"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10261
L3_1.alias = "Npc10261"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q102201Check"
L3_1.scene_id = 3
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["102201"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10261
L3_1.alias = "Npc10261"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q102201Check"
L3_1.scene_id = 3
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["102202"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10232
L3_1.alias = "Npc10232"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q102203ZL"
L3_1.scene_id = 3
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["102203"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10273
L3_1.alias = "Npc10273"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q102204Lily"
L3_1.scene_id = 3
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 71700108
L3_1.pos = "Q102204Lily"
L3_1.alias = "Q102204Lily"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.is_show_cutscene = false
L3_1.chest_drop_id = 0
L4_1 = {}
L4_1.id = 71700108
L4_1.pos = "Q102204Lily2"
L4_1.alias = "Q102204Lily2"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.is_show_cutscene = false
L4_1.chest_drop_id = 0
L5_1 = {}
L5_1.id = 71700108
L5_1.pos = "Q102204Lily3"
L5_1.alias = "Q102204Lily3"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.is_show_cutscene = false
L5_1.chest_drop_id = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.gadgets = L2_1
L0_1["102204"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q102206Paimon"
L3_1.scene_id = 3
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q102206born"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["102206"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10272
L3_1.alias = "Npc10272"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q102207YRZ"
L3_1.scene_id = 3
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["102207"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10272
L3_1.alias = "Npc10272"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q102207YRZ"
L3_1.scene_id = 3
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["102208"] = L1_1