mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
446 lines
9.4 KiB
Lua
446 lines
9.4 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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L0_1 = require
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L1_1 = "Actor/ActorCommon"
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L0_1(L1_1)
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L0_1 = require
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L1_1 = "Actor/Npc/NpcActorProxy"
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L0_1 = L0_1(L1_1)
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L1_1 = class
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L2_1 = "WendyAudience"
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L3_1 = L0_1
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L1_1 = L1_1(L2_1, L3_1)
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L1_1.defaultAlias = "WendyAudience"
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L1_1.seatPos = nil
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L1_1.seatDir = nil
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L1_1.bornPos = nil
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L1_1.bornDir = nil
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L1_1.returnCallback = nil
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L1_1.pointID = 1
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L2_1 = WeatherType
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L2_1 = L2_1.ClearSky
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L1_1.currWeather = L2_1
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L2_1 = require
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L3_1 = "Actor/Quest/Q301/Config/Q301Config"
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L2_1 = L2_1(L3_1)
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L3_1 = require
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L4_1 = "Actor/Quest/Q401/Q401Config"
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L3_1 = L3_1(L4_1)
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L4_1 = L2_1.WendyData
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L5_1 = L2_1.AudienceInter
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L6_1 = L2_1.ExtrasData
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function L7_1(A0_2)
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local L1_2, L2_2, L3_2
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L1_2 = L6_1.Extras
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L2_2 = tostring
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L3_2 = A0_2.dataIndex
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L2_2 = L2_2(L3_2)
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L1_2 = L1_2 .. L2_2
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return L1_2
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end
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L1_1.PreGetAlias = L7_1
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function L7_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2, L5_2
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L1_2 = print
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L2_2 = "move to seat "
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L1_2(L2_2)
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L2_2 = A0_2
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L1_2 = A0_2.AddPriorityInter
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L3_2 = InterTimingType
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L3_2 = L3_2.BTN
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L4_2 = L5_1
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L1_2(L2_2, L3_2, L4_2)
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L2_2 = A0_2
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L1_2 = A0_2.RunToTask
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L3_2 = A0_2.seatPos
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function L4_2(A0_3, A1_3)
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local L2_3, L3_3, L4_3, L5_3
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L3_3 = A0_3
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L2_3 = A0_3.TurnTo
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L4_3 = M
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L4_3 = L4_3.Euler2DirXZ
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L5_3 = A0_3.seatDir
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L4_3, L5_3 = L4_3(L5_3)
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L2_3(L3_3, L4_3, L5_3)
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L3_3 = A0_3
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L2_3 = A0_3.Standby
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L2_3(L3_3)
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end
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function L5_2(A0_3, A1_3)
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local L2_3, L3_3
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L3_3 = A0_3
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L2_3 = A0_3.Standby
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L2_3(L3_3)
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end
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L1_2(L2_2, L3_2, L4_2, L5_2)
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end
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L1_1.MoveToSeat = L7_1
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function L7_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2, L5_2
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L2_2 = A0_2
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L1_2 = A0_2.ClearPriorityInter
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L3_2 = InterTimingType
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L3_2 = L3_2.BTN
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L1_2(L2_2, L3_2)
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L2_2 = A0_2
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L1_2 = A0_2.WalkToTask
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L3_2 = L6_1.ExtrasOriginPos
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L4_2 = A0_2.extrasIndex
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L3_2 = L3_2[L4_2]
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function L4_2(A0_3, A1_3)
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local L2_3, L3_3, L4_3, L5_3, L6_3
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L3_3 = A0_3
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L2_3 = A0_3.TurnTo
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L4_3 = M
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L4_3 = L4_3.Euler2DirXZ
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L5_3 = L6_1.ExtrasOriginDir
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L6_3 = A0_3.extrasIndex
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L5_3 = L5_3[L6_3]
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L4_3, L5_3, L6_3 = L4_3(L5_3)
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L2_3(L3_3, L4_3, L5_3, L6_3)
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L3_3 = A0_3
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L2_3 = A0_3.Standby
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L2_3(L3_3)
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L2_3 = A0_3.returnCallback
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if L2_3 ~= nil then
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L3_3 = A0_3
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L2_3 = A0_3.returnCallback
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L2_3(L3_3)
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end
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end
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function L5_2(A0_3, A1_3)
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local L2_3, L3_3
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L3_3 = A0_3
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L2_3 = A0_3.Standby
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L2_3(L3_3)
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end
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L1_2(L2_2, L3_2, L4_2, L5_2)
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end
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L1_1.ReturnToNormal = L7_1
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function L7_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = A1_2.evtType
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L3_2 = L4_1.EvtFinishDance
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if L2_2 == L3_2 then
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L3_2 = A0_2
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L2_2 = A0_2.ReturnToNormal
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L2_2(L3_2)
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end
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end
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L1_1.OnEvent = L7_1
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function L7_1(A0_2)
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local L1_2, L2_2
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L1_2 = A0_2.currWeather
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L2_2 = WeatherType
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L2_2 = L2_2.Rain
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if L1_2 ~= L2_2 then
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L1_2 = A0_2.currWeather
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L2_2 = WeatherType
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L2_2 = L2_2.Storm
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if L1_2 ~= L2_2 then
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goto lbl_13
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end
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end
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L1_2 = true
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do return L1_2 end
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::lbl_13::
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L1_2 = false
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return L1_2
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end
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L1_1.IsRaining = L7_1
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function L7_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2, L5_2
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L1_2 = A0_2.pointID
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if L1_2 == 1 then
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A0_2.pointID = 2
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L2_2 = A0_2
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L1_2 = A0_2.ClearFollowTask
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L1_2(L2_2)
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L2_2 = A0_2
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L1_2 = A0_2.WalkToTask
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L3_2 = L6_1.ExtrasDaily2Pos
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L4_2 = A0_2.extrasIndex
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L3_2 = L3_2[L4_2]
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L4_2 = A0_2.Behave
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L5_2 = A0_2.Standby
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L1_2(L2_2, L3_2, L4_2, L5_2)
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else
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L1_2 = A0_2.pointID
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if L1_2 == 2 then
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A0_2.pointID = 3
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L2_2 = A0_2
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L1_2 = A0_2.ClearFollowTask
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L1_2(L2_2)
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L2_2 = A0_2
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L1_2 = A0_2.WalkToTask
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L3_2 = L6_1.ExtrasDaily3Pos
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L4_2 = A0_2.extrasIndex
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L3_2 = L3_2[L4_2]
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L4_2 = A0_2.Behave
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L5_2 = A0_2.Standby
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L1_2(L2_2, L3_2, L4_2, L5_2)
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else
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L1_2 = A0_2.pointID
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if L1_2 == 3 then
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A0_2.pointID = 4
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L2_2 = A0_2
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L1_2 = A0_2.ClearFollowTask
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L1_2(L2_2)
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L2_2 = A0_2
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L1_2 = A0_2.WalkToTask
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L3_2 = L6_1.ExtrasDaily4Pos
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L4_2 = A0_2.extrasIndex
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L3_2 = L3_2[L4_2]
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L4_2 = A0_2.Behave
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L5_2 = A0_2.Standby
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L1_2(L2_2, L3_2, L4_2, L5_2)
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else
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L1_2 = A0_2.pointID
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if L1_2 == 4 then
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A0_2.pointID = 1
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L2_2 = A0_2
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L1_2 = A0_2.ClearFollowTask
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L1_2(L2_2)
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L2_2 = A0_2
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L1_2 = A0_2.WalkToTask
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L3_2 = L6_1.ExtrasDaily1Pos
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L4_2 = A0_2.extrasIndex
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L3_2 = L3_2[L4_2]
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L4_2 = A0_2.Behave
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L5_2 = A0_2.Standby
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L1_2(L2_2, L3_2, L4_2, L5_2)
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end
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end
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end
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end
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end
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L1_1.FinishBehave = L7_1
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function L7_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2
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L1_2 = A0_2.pointID
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if L1_2 ~= 1 then
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L1_2 = A0_2.pointID
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if L1_2 ~= 3 then
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goto lbl_15
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end
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end
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L2_2 = A0_2
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L1_2 = A0_2.DoFreeStyle
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L3_2 = 1
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L1_2(L2_2, L3_2)
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L2_2 = A0_2
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L1_2 = A0_2.CallDelay
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L3_2 = 5
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L4_2 = A0_2.FinishBehave
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L1_2(L2_2, L3_2, L4_2)
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goto lbl_22
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::lbl_15::
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L2_2 = A0_2
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L1_2 = A0_2.DoFreeStyle
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L3_2 = 0
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L1_2(L2_2, L3_2)
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L2_2 = A0_2
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L1_2 = A0_2.CallDelay
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L3_2 = 5
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L4_2 = A0_2.FinishBehave
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L1_2(L2_2, L3_2, L4_2)
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::lbl_22::
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end
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L1_1.Behave = L7_1
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function L7_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2, L5_2
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A0_2.pointID = 1
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L2_2 = A0_2
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L1_2 = A0_2.ClearFollowTask
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L1_2(L2_2)
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L2_2 = A0_2
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L1_2 = A0_2.WalkToTask
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L3_2 = L6_1.ExtrasDaily1Pos
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L4_2 = A0_2.extrasIndex
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L3_2 = L3_2[L4_2]
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L4_2 = A0_2.Behave
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L5_2 = A0_2.Standby
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L1_2(L2_2, L3_2, L4_2, L5_2)
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end
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L1_1.StartDay = L7_1
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function L7_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2, L5_2
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L2_2 = A0_2
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L1_2 = A0_2.ClearFollowTask
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L1_2(L2_2)
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L2_2 = A0_2
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L1_2 = A0_2.WalkToTask
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L3_2 = L6_1.ExtrasHomePos
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L4_2 = A0_2.extrasIndex
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L3_2 = L3_2[L4_2]
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L4_2 = A0_2.Standby
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L5_2 = A0_2.Standby
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L1_2(L2_2, L3_2, L4_2, L5_2)
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end
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L1_1.StartNight = L7_1
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function L7_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L3_2 = A0_2
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L2_2 = A0_2.IsRaining
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L2_2 = L2_2(L3_2)
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if L2_2 then
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L2_2 = WeatherType
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L2_2 = L2_2.Rain
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if A1_2 ~= L2_2 then
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L2_2 = WeatherType
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L2_2 = L2_2.Storm
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if A1_2 ~= L2_2 then
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L2_2 = globalActor
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L2_2 = L2_2.isDay
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if L2_2 then
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A0_2.currWeather = A1_2
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L2_2 = print
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L3_2 = "\233\155\168\229\129\156\228\186\134\239\188\140\230\152\175\231\153\189\229\164\169\239\188\140\232\183\145\229\135\186\230\157\165"
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L2_2(L3_2)
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L3_2 = A0_2
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L2_2 = A0_2.StartDay
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L2_2(L3_2)
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end
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end
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end
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A0_2.currWeather = A1_2
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return
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end
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A0_2.currWeather = A1_2
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L2_2 = WeatherType
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L2_2 = L2_2.Rain
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if A1_2 ~= L2_2 then
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L2_2 = WeatherType
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L2_2 = L2_2.Storm
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if A1_2 ~= L2_2 then
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return
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end
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end
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L2_2 = globalActor
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L2_2 = L2_2.isDay
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if L2_2 then
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L3_2 = A0_2
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L2_2 = A0_2.ClearFollowTask
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L2_2(L3_2)
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L3_2 = A0_2
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L2_2 = A0_2.WalkToTask
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L4_2 = L6_1.ExtrasOriginPos
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L5_2 = A0_2.extrasIndex
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L4_2 = L4_2[L5_2]
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L5_2 = A0_2.Standby
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L6_2 = A0_2.Standby
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L2_2(L3_2, L4_2, L5_2, L6_2)
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end
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end
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L1_1.OnWeather = L7_1
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function L7_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2
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L2_2 = A0_2
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L1_2 = A0_2.ClearFollowTask
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L1_2(L2_2)
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L2_2 = A0_2
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L1_2 = A0_2.WalkToTask
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L3_2 = L6_1.ExtrasHomePos
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L4_2 = A0_2.extrasIndex
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L3_2 = L3_2[L4_2]
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function L4_2(A0_3, A1_3)
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local L2_3, L3_3, L4_3, L5_3, L6_3
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L2_3 = actorMgr
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L3_3 = L2_3
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L2_3 = L2_3.GetActor
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L4_3 = L3_1.ActorAlias
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L2_3 = L2_3(L3_3, L4_3)
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if L2_3 ~= nil then
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L4_3 = L2_3
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L3_3 = L2_3.FinishQuest
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L5_3 = false
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L6_3 = nil
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L3_3(L4_3, L5_3, L6_3)
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end
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end
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L1_2(L2_2, L3_2, L4_2)
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end
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L1_1.MoveHome = L7_1
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function L7_1(A0_2)
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local L1_2, L2_2, L3_2
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L2_2 = A0_2
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L1_2 = A0_2.RegisterSelfDayTime
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L3_2 = A0_2.StartDay
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L1_2(L2_2, L3_2)
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L2_2 = A0_2
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L1_2 = A0_2.RegisterSelfNightTime
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L3_2 = A0_2.StartNight
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L1_2(L2_2, L3_2)
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L2_2 = A0_2
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L1_2 = A0_2.RegisterSelfWeatherChange
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L3_2 = A0_2.OnWeather
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L1_2(L2_2, L3_2)
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L1_2 = globalActor
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L1_2 = L1_2.isDay
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if L1_2 then
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L2_2 = A0_2
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L1_2 = A0_2.StartDay
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L1_2(L2_2)
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else
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L2_2 = A0_2
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L1_2 = A0_2.StartNight
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L1_2(L2_2)
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end
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end
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L1_1.StartDaily = L7_1
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function L7_1(A0_2)
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local L1_2, L2_2, L3_2
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L1_2 = print
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L2_2 = "audience ShowStart"
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L1_2(L2_2)
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L2_2 = A0_2
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L1_2 = A0_2.SetPos
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L3_2 = A0_2.bornPos
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L1_2(L2_2, L3_2)
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L2_2 = A0_2
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L1_2 = A0_2.RegisterActorEvent
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L3_2 = A0_2.OnEvent
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L1_2(L2_2, L3_2)
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L2_2 = A0_2
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L1_2 = A0_2.MoveToSeat
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L1_2(L2_2)
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end
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L1_1.ShowStart = L7_1
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function L7_1(A0_2)
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local L1_2, L2_2
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L1_2 = A0_2.dataIndex
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A0_2.extrasIndex = L1_2
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L1_2 = L6_1.ExtrasSeatPos
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L2_2 = A0_2.extrasIndex
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L1_2 = L1_2[L2_2]
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A0_2.seatPos = L1_2
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L1_2 = L6_1.ExtrasSeatDir
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L2_2 = A0_2.extrasIndex
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L1_2 = L1_2[L2_2]
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A0_2.seatDir = L1_2
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L1_2 = L6_1.ExtrasOriginPos
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L2_2 = A0_2.extrasIndex
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L1_2 = L1_2[L2_2]
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A0_2.bornPos = L1_2
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L1_2 = L6_1.ExtrasOriginDir
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L2_2 = A0_2.extrasIndex
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L1_2 = L1_2[L2_2]
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A0_2.bornDir = L1_2
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|
L1_2 = L6_1.ExtrasReturnCallback
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L2_2 = A0_2.extrasIndex
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|
L1_2 = L1_2[L2_2]
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|
A0_2.returnCallback = L1_2
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|
end
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|
L1_1.OnPostDataPrepare = L7_1
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|
function L7_1(A0_2)
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|
local L1_2, L2_2
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|
L2_2 = A0_2
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|
L1_2 = A0_2.StartDaily
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|
L1_2(L2_2)
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|
end
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L1_1.Start = L7_1
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|
function L7_1(A0_2)
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|
local L1_2
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|
end
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|
L1_1.OnDestroy = L7_1
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|
return L1_1
|