Grasscutter_Resources/Resources/Scripts/Scene/5/scene5_group155008228.lua
2022-04-29 16:40:51 +02:00

148 lines
2.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 155008228
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 228001
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = -328.299
L3_1.y = 216.706
L3_1.z = 405.876
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 11.2
L3_1.y = 84.753
L3_1.z = 40.614
L2_1.rot = L3_1
L2_1.level = 36
L2_1.point_type = 1002
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 228002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = -325.272
L4_1.y = 216.677
L4_1.z = 405.044
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 61.757
L4_1.y = 343.416
L4_1.z = 34.625
L3_1.rot = L4_1
L3_1.level = 36
L3_1.point_type = 1002
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 228003
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = -327.308
L5_1.y = 216.327
L5_1.z = 405.421
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 49.845
L5_1.y = 28.399
L5_1.z = 6.241
L4_1.rot = L5_1
L4_1.level = 36
L4_1.point_type = 1002
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 228004
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = -143.632
L6_1.y = 170.859
L6_1.z = 332.536
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 353.953
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.point_type = 1002
L5_1.area_id = 200
L6_1 = {}
L6_1.config_id = 228005
L6_1.gadget_id = 70500000
L7_1 = {}
L7_1.x = -144.276
L7_1.y = 170.567
L7_1.z = 331.88
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 295.878
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 36
L6_1.point_type = 1002
L6_1.area_id = 200
L7_1 = {}
L7_1.config_id = 228006
L7_1.gadget_id = 70500000
L8_1 = {}
L8_1.x = -142.618
L8_1.y = 170.771
L8_1.z = 332.179
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 73.214
L8_1.z = 14.389
L7_1.rot = L8_1
L7_1.level = 36
L7_1.point_type = 1002
L7_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 228001
L5_1 = 228002
L6_1 = 228003
L7_1 = 228004
L8_1 = 228005
L9_1 = 228006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1