Grasscutter_Resources/Resources/Scripts/Scene/5/scene5_group155007051.lua
2022-04-29 16:40:51 +02:00

185 lines
3.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 155007051
L1_1 = {}
L2_1 = {}
L2_1.config_id = 51002
L2_1.monster_id = 20011101
L3_1 = {}
L3_1.x = -95.682
L3_1.y = 196.6
L3_1.z = 1504.954
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.308
L3_1.y = 45.133
L3_1.z = 358.69
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 51003
L3_1.monster_id = 20011101
L4_1 = {}
L4_1.x = -104.285
L4_1.y = 196.6
L4_1.z = 1509.641
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 46.152
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 51004
L4_1.monster_id = 20011001
L5_1 = {}
L5_1.x = -94.038
L5_1.y = 196.6
L5_1.z = 1508.887
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 51005
L5_1.monster_id = 20011001
L6_1 = {}
L6_1.x = -99.729
L6_1.y = 196.6
L6_1.z = 1513.024
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 22.615
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L5_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 51001
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 10
L3_1 = {}
L3_1.x = -98.122
L3_1.y = 196.6
L3_1.z = 1509.604
L2_1.pos = L3_1
L2_1.area_id = 200
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1051001
L2_1.name = "ENTER_REGION_51001"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ENTER_REGION_51001"
L2_1.action = "action_EVENT_ENTER_REGION_51001"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 2
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 51001
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_51001"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 51002
L6_1 = 51003
L7_1 = 51004
L8_1 = 51005
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 51001 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_51001 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 155007051
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_51001 = L1_1