Grasscutter_Resources/Resources/Scripts/Scene/5/scene5_group155005149.lua
2022-04-29 16:40:51 +02:00

281 lines
5.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 155005149
L1_1 = {}
L2_1 = {}
L2_1.config_id = 149001
L2_1.monster_id = 21020301
L3_1 = {}
L3_1.x = 530.872
L3_1.y = 190.197
L3_1.z = 534.334
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 30.313
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L2_1.disableWander = true
L2_1.pose_id = 401
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 149008
L3_1.monster_id = 21010501
L4_1 = {}
L4_1.x = 523.875
L4_1.y = 196.419
L4_1.z = 534.716
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 27.286
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 149009
L4_1.monster_id = 21011201
L5_1 = {}
L5_1.x = 532.039
L5_1.y = 190.139
L5_1.z = 538.18
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 152.911
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.pose_id = 9003
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 149010
L5_1.monster_id = 21011201
L6_1 = {}
L6_1.x = 535.255
L6_1.y = 190.121
L6_1.z = 537.27
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 245.99
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.pose_id = 9003
L5_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 149002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = 535.674
L3_1.y = 190.035
L3_1.z = 532.919
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 358.902
L3_1.y = 329.833
L3_1.z = 1.673
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 149004
L3_1.gadget_id = 70310001
L4_1 = {}
L4_1.x = 533.173
L4_1.y = 190.112
L4_1.z = 536.203
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 149005
L4_1.gadget_id = 70220013
L5_1 = {}
L5_1.x = 531.205
L5_1.y = 190.057
L5_1.z = 531.146
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 3.249
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 149006
L5_1.gadget_id = 70220013
L6_1 = {}
L6_1.x = 527.692
L6_1.y = 190.434
L6_1.z = 534.067
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 80.047
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.area_id = 200
L6_1 = {}
L6_1.config_id = 149007
L6_1.gadget_id = 70220026
L7_1 = {}
L7_1.x = 527.947
L7_1.y = 190.473
L7_1.z = 535.677
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 11.481
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 36
L6_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1149003
L2_1.name = "ANY_MONSTER_DIE_149003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_149003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_149003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 149001
L5_1 = 149008
L6_1 = 149009
L7_1 = 149010
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 149002
L5_1 = 149004
L6_1 = 149005
L7_1 = 149006
L8_1 = 149007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_149003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_149003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 149002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4000
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_149003 = L1_1