Grasscutter_Resources/Resources/Scripts/Scene/4/scene4_group144004118.lua
2022-04-29 16:40:51 +02:00

499 lines
8.8 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 144004118
L1_1 = {}
L2_1 = {}
L2_1.config_id = 118001
L2_1.monster_id = 21010401
L3_1 = {}
L3_1.x = -43.048
L3_1.y = 206.828
L3_1.z = -645.583
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 23.912
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 20
L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9003
L2_1.area_id = 101
L3_1 = {}
L3_1.config_id = 118004
L3_1.monster_id = 21010601
L4_1 = {}
L4_1.x = -51.793
L4_1.y = 202.274
L4_1.z = -651.489
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 86.01
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 22
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9003
L3_1.area_id = 101
L4_1 = {}
L4_1.config_id = 118005
L4_1.monster_id = 21010201
L5_1 = {}
L5_1.x = -49.76
L5_1.y = 202.254
L5_1.z = -653.502
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 20
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.area_id = 101
L5_1 = {}
L5_1.config_id = 118018
L5_1.monster_id = 21010401
L6_1 = {}
L6_1.x = -72.634
L6_1.y = 203.822
L6_1.z = -658.84
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 248.775
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 25
L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L5_1.disableWander = true
L5_1.pose_id = 402
L5_1.area_id = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 118002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = -49.605
L3_1.y = 202.254
L3_1.z = -651.588
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.chest_drop_id = 1002000
L2_1.drop_count = 1
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 101
L3_1 = {}
L3_1.config_id = 118013
L3_1.gadget_id = 70220026
L4_1 = {}
L4_1.x = -57.487
L4_1.y = 202.274
L4_1.z = -648.274
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 101
L4_1 = {}
L4_1.config_id = 118014
L4_1.gadget_id = 70220026
L5_1 = {}
L5_1.x = -47.779
L5_1.y = 202.235
L5_1.z = -645.477
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 335.838
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 101
L5_1 = {}
L5_1.config_id = 118015
L5_1.gadget_id = 70310006
L6_1 = {}
L6_1.x = -58.473
L6_1.y = 202.234
L6_1.z = -651.306
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 101
L6_1 = {}
L6_1.config_id = 118016
L6_1.gadget_id = 70310006
L7_1 = {}
L7_1.x = -54.634
L7_1.y = 202.178
L7_1.z = -658.31
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 100
L7_1 = {}
L7_1.config_id = 118017
L7_1.gadget_id = 70950092
L8_1 = {}
L8_1.x = -71.934
L8_1.y = 200.0
L8_1.z = -659.009
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 323.525
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.area_id = 100
L8_1 = {}
L8_1.config_id = 118019
L8_1.gadget_id = 70290057
L9_1 = {}
L9_1.x = -39.758
L9_1.y = 200.0
L9_1.z = -672.525
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 350.067
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.area_id = 101
L9_1 = {}
L9_1.config_id = 118020
L9_1.gadget_id = 70290061
L10_1 = {}
L10_1.x = -53.959
L10_1.y = 200.0
L10_1.z = -635.004
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.area_id = 101
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1118003
L2_1.name = "ANY_MONSTER_DIE_118003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_118003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_118003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 118007
L3_1.monster_id = 21020201
L4_1 = {}
L4_1.x = -44.885
L4_1.y = 202.202
L4_1.z = -651.714
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 279.877
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L3_1.area_id = 101
L4_1 = {}
L4_1.config_id = 118008
L4_1.monster_id = 21020201
L5_1 = {}
L5_1.x = -54.006
L5_1.y = 202.275
L5_1.z = -652.07
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 77.643
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L4_1.area_id = 101
L5_1 = {}
L5_1.config_id = 118009
L5_1.monster_id = 21010201
L6_1 = {}
L6_1.x = -49.584
L6_1.y = 202.234
L6_1.z = -648.616
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 162.751
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.area_id = 101
L6_1 = {}
L6_1.config_id = 118010
L6_1.monster_id = 21010201
L7_1 = {}
L7_1.x = -49.694
L7_1.y = 202.224
L7_1.z = -654.984
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.area_id = 101
L7_1 = {}
L7_1.config_id = 118011
L7_1.monster_id = 21010901
L8_1 = {}
L8_1.x = -44.394
L8_1.y = 206.828
L8_1.z = -646.613
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 247.905
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L7_1.area_id = 101
L8_1 = {}
L8_1.config_id = 118012
L8_1.monster_id = 21010901
L9_1 = {}
L9_1.x = -51.238
L9_1.y = 208.621
L9_1.z = -657.83
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 327.792
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L8_1.area_id = 101
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.monsters = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 118021
L3_1.gadget_id = 70290061
L4_1 = {}
L4_1.x = -66.364
L4_1.y = 200.0
L4_1.z = -646.732
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 299.05
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 101
L4_1 = {}
L4_1.config_id = 118022
L4_1.gadget_id = 70220025
L5_1 = {}
L5_1.x = -42.298
L5_1.y = 206.828
L5_1.z = -646.422
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 90.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 101
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1118006
L3_1.name = "ANY_MONSTER_DIE_118006"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_118006"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_118006"
L2_1[1] = L3_1
L1_1.triggers = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 118001
L5_1 = 118004
L6_1 = 118005
L7_1 = 118018
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 118002
L5_1 = 118013
L6_1 = 118014
L7_1 = 118015
L8_1 = 118016
L9_1 = 118017
L10_1 = 118019
L11_1 = 118020
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_118003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_118003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 118002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4001
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_118003 = L1_1