Grasscutter_Resources/Resources/Scripts/Scene/4/scene4_group144003060.lua
2022-04-29 16:40:51 +02:00

324 lines
5.7 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 144003060
L1_1 = {}
L2_1 = {}
L2_1.config_id = 60001
L2_1.monster_id = 21010201
L3_1 = {}
L3_1.x = -342.598
L3_1.y = 202.444
L3_1.z = 112.156
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 289.96
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 20
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9013
L2_1.area_id = 103
L3_1 = {}
L3_1.config_id = 60004
L3_1.monster_id = 22010301
L4_1 = {}
L4_1.x = -349.307
L4_1.y = 202.425
L4_1.z = 113.536
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 95.528
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 21
L3_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L3_1.pose_id = 9013
L3_1.area_id = 103
L4_1 = {}
L4_1.config_id = 60005
L4_1.monster_id = 21010401
L5_1 = {}
L5_1.x = -332.907
L5_1.y = 203.878
L5_1.z = 101.244
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 53.139
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 22
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.pose_id = 9013
L4_1.area_id = 103
L5_1 = {}
L5_1.config_id = 60006
L5_1.monster_id = 21010601
L6_1 = {}
L6_1.x = -344.095
L6_1.y = 202.444
L6_1.z = 110.52
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 303.96
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 25
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.pose_id = 9013
L5_1.area_id = 103
L6_1 = {}
L6_1.config_id = 60007
L6_1.monster_id = 21010901
L7_1 = {}
L7_1.x = -342.197
L7_1.y = 209.018
L7_1.z = 119.588
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 207.076
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 23
L6_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L6_1.pose_id = 9002
L6_1.area_id = 103
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 60002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = -336.02
L3_1.y = 206.029
L3_1.z = 117.737
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 55.515
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 16
L2_1.chest_drop_id = 1002000
L2_1.drop_count = 1
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 103
L3_1 = {}
L3_1.config_id = 60008
L3_1.gadget_id = 70310001
L4_1 = {}
L4_1.x = -349.013
L4_1.y = 202.474
L4_1.z = 116.577
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 103
L4_1 = {}
L4_1.config_id = 60009
L4_1.gadget_id = 70310001
L5_1 = {}
L5_1.x = -349.117
L5_1.y = 202.437
L5_1.z = 110.695
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.area_id = 103
L5_1 = {}
L5_1.config_id = 60010
L5_1.gadget_id = 70290061
L6_1 = {}
L6_1.x = -348.308
L6_1.y = 200.0
L6_1.z = 129.777
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 103
L6_1 = {}
L6_1.config_id = 60011
L6_1.gadget_id = 70290061
L7_1 = {}
L7_1.x = -357.981
L7_1.y = 200.0
L7_1.z = 122.004
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 292.12
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 103
L7_1 = {}
L7_1.config_id = 60012
L7_1.gadget_id = 70950092
L8_1 = {}
L8_1.x = -333.084
L8_1.y = 200.0
L8_1.z = 101.232
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 28.618
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.area_id = 103
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1060003
L2_1.name = "ANY_MONSTER_DIE_60003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_60003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_60003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 60001
L5_1 = 60004
L6_1 = 60005
L7_1 = 60006
L8_1 = 60007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 60002
L5_1 = 60008
L6_1 = 60009
L7_1 = 60010
L8_1 = 60011
L9_1 = 60012
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_60003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_60003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 60002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4000
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_60003 = L1_1