Grasscutter_Resources/Resources/Scripts/Scene/4/scene4_group144002104.lua
2022-04-29 16:40:51 +02:00

366 lines
6.5 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 144002104
L1_1 = {}
L2_1 = {}
L2_1.config_id = 104001
L2_1.monster_id = 21030301
L3_1 = {}
L3_1.x = 533.42
L3_1.y = 120.497
L3_1.z = -140.674
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 252.044
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 23
L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L2_1.disableWander = true
L2_1.pose_id = 9012
L2_1.area_id = 102
L3_1 = {}
L3_1.config_id = 104004
L3_1.monster_id = 21020201
L4_1 = {}
L4_1.x = 537.122
L4_1.y = 120.574
L4_1.z = -132.265
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 214.762
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 23
L3_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L3_1.pose_id = 401
L3_1.area_id = 102
L4_1 = {}
L4_1.config_id = 104005
L4_1.monster_id = 21010701
L5_1 = {}
L5_1.x = 527.898
L5_1.y = 120.213
L5_1.z = -145.431
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.911
L5_1.y = 239.402
L5_1.z = 1.541
L4_1.rot = L5_1
L4_1.level = 20
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.pose_id = 9013
L4_1.area_id = 102
L5_1 = {}
L5_1.config_id = 104008
L5_1.monster_id = 21011001
L6_1 = {}
L6_1.x = 523.588
L6_1.y = 121.088
L6_1.z = -133.906
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 41.83
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 20
L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L5_1.pose_id = 32
L5_1.area_id = 102
L6_1 = {}
L6_1.config_id = 104010
L6_1.monster_id = 21010201
L7_1 = {}
L7_1.x = 515.047
L7_1.y = 120.411
L7_1.z = -142.319
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 258.332
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 20
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.pose_id = 9011
L6_1.area_id = 102
L7_1 = {}
L7_1.config_id = 104013
L7_1.monster_id = 21010901
L8_1 = {}
L8_1.x = 509.245
L8_1.y = 123.833
L8_1.z = -144.894
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 74.347
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 20
L7_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L7_1.area_id = 102
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 104002
L2_1.gadget_id = 70211012
L3_1 = {}
L3_1.x = 536.113
L3_1.y = 121.785
L3_1.z = -129.251
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 349.509
L3_1.y = 195.709
L3_1.z = 19.604
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\190\164\229\178\155"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 102
L3_1 = {}
L3_1.config_id = 104006
L3_1.gadget_id = 70300089
L4_1 = {}
L4_1.x = 524.774
L4_1.y = 120.007
L4_1.z = -146.688
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 354.173
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 102
L4_1 = {}
L4_1.config_id = 104007
L4_1.gadget_id = 70300088
L5_1 = {}
L5_1.x = 529.013
L5_1.y = 120.753
L5_1.z = -129.501
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 129.039
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 102
L5_1 = {}
L5_1.config_id = 104009
L5_1.gadget_id = 70300088
L6_1 = {}
L6_1.x = 543.502
L6_1.y = 119.965
L6_1.z = -139.529
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 129.039
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 102
L6_1 = {}
L6_1.config_id = 104011
L6_1.gadget_id = 70950092
L7_1 = {}
L7_1.x = 508.668
L7_1.y = 120.0
L7_1.z = -144.819
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 33.972
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 102
L7_1 = {}
L7_1.config_id = 104015
L7_1.gadget_id = 70300085
L8_1 = {}
L8_1.x = 514.666
L8_1.y = 119.886
L8_1.z = -141.355
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 357.332
L8_1.y = 359.855
L8_1.z = 6.242
L7_1.rot = L8_1
L7_1.level = 1
L7_1.area_id = 102
L8_1 = {}
L8_1.config_id = 104016
L8_1.gadget_id = 70220005
L9_1 = {}
L9_1.x = 513.687
L9_1.y = 120.074
L9_1.z = -142.468
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 357.332
L9_1.y = 359.855
L9_1.z = 6.242
L8_1.rot = L9_1
L8_1.level = 1
L8_1.area_id = 102
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1104003
L2_1.name = "ANY_MONSTER_DIE_104003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_104003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_104003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 104001
L5_1 = 104004
L6_1 = 104005
L7_1 = 104008
L8_1 = 104010
L9_1 = 104013
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 104002
L5_1 = 104006
L6_1 = 104007
L7_1 = 104009
L8_1 = 104011
L9_1 = 104015
L10_1 = 104016
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_104003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_104003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 104002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4000
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_104003 = L1_1