Grasscutter_Resources/Resources/Scripts/Scene/4/scene4_group144002032.lua
2022-04-29 16:40:51 +02:00

369 lines
6.5 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 144002032
L1_1 = {}
L2_1 = {}
L2_1.config_id = 32001
L2_1.monster_id = 21010901
L3_1 = {}
L3_1.x = 684.493
L3_1.y = 125.295
L3_1.z = -550.566
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 288.097
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 20
L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.area_id = 101
L3_1 = {}
L3_1.config_id = 32004
L3_1.monster_id = 21010901
L4_1 = {}
L4_1.x = 721.537
L4_1.y = 123.83
L4_1.z = -574.815
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 270.617
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 20
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.area_id = 101
L4_1 = {}
L4_1.config_id = 32005
L4_1.monster_id = 22010201
L5_1 = {}
L5_1.x = 693.846
L5_1.y = 123.215
L5_1.z = -556.953
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 165.037
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 20
L4_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L4_1.disableWander = true
L4_1.area_id = 101
L5_1 = {}
L5_1.config_id = 32006
L5_1.monster_id = 21010701
L6_1 = {}
L6_1.x = 699.845
L6_1.y = 120.33
L6_1.z = -573.517
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 163.248
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 20
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.area_id = 101
L6_1 = {}
L6_1.config_id = 32010
L6_1.monster_id = 21010201
L7_1 = {}
L7_1.x = 706.263
L7_1.y = 120.906
L7_1.z = -554.908
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 270.617
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 20
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.pose_id = 9011
L6_1.area_id = 101
L7_1 = {}
L7_1.config_id = 32011
L7_1.monster_id = 21010201
L8_1 = {}
L8_1.x = 706.351
L8_1.y = 120.079
L8_1.z = -572.227
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 99.387
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L7_1.area_id = 101
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 32002
L2_1.gadget_id = 70211012
L3_1 = {}
L3_1.x = 684.32
L3_1.y = 125.375
L3_1.z = -548.747
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 92.608
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\190\164\229\178\155"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 101
L3_1 = {}
L3_1.config_id = 32007
L3_1.gadget_id = 70310006
L4_1 = {}
L4_1.x = 700.919
L4_1.y = 120.249
L4_1.z = -576.269
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 101
L4_1 = {}
L4_1.config_id = 32008
L4_1.gadget_id = 70950092
L5_1 = {}
L5_1.x = 722.422
L5_1.y = 120.0
L5_1.z = -574.467
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 101
L5_1 = {}
L5_1.config_id = 32012
L5_1.gadget_id = 70220014
L6_1 = {}
L6_1.x = 706.254
L6_1.y = 120.12
L6_1.z = -578.683
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 101
L6_1 = {}
L6_1.config_id = 32013
L6_1.gadget_id = 70220014
L7_1 = {}
L7_1.x = 708.863
L7_1.y = 120.097
L7_1.z = -565.209
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 101
L7_1 = {}
L7_1.config_id = 32014
L7_1.gadget_id = 70300081
L8_1 = {}
L8_1.x = 714.206
L8_1.y = 119.852
L8_1.z = -552.422
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 308.563
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.area_id = 101
L8_1 = {}
L8_1.config_id = 32015
L8_1.gadget_id = 70300083
L9_1 = {}
L9_1.x = 695.944
L9_1.y = 119.942
L9_1.z = -579.449
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 40.41
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.area_id = 101
L9_1 = {}
L9_1.config_id = 32017
L9_1.gadget_id = 70300091
L10_1 = {}
L10_1.x = 702.522
L10_1.y = 121.418
L10_1.z = -552.993
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.area_id = 101
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1032003
L2_1.name = "ANY_MONSTER_DIE_32003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_32003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_32003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 32001
L5_1 = 32004
L6_1 = 32005
L7_1 = 32006
L8_1 = 32010
L9_1 = 32011
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 32002
L5_1 = 32007
L6_1 = 32008
L7_1 = 32012
L8_1 = 32013
L9_1 = 32014
L10_1 = 32015
L11_1 = 32017
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_32003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_32003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 32002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4000
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_32003 = L1_1