Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133225185.lua
2022-04-29 16:40:51 +02:00

129 lines
2.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133225185
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 185001
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = -6303.508
L3_1.y = 203.161
L3_1.z = -2440.581
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 319.967
L3_1.y = 168.151
L3_1.z = 350.834
L2_1.rot = L3_1
L2_1.level = 33
L2_1.point_type = 1001
L2_1.area_id = 18
L3_1 = {}
L3_1.config_id = 185002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = -6310.554
L4_1.y = 203.209
L4_1.z = -2435.205
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 30.202
L4_1.y = 62.297
L4_1.z = 6.274
L3_1.rot = L4_1
L3_1.level = 33
L3_1.point_type = 1001
L3_1.area_id = 18
L4_1 = {}
L4_1.config_id = 185003
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = -6311.255
L5_1.y = 202.971
L5_1.z = -2433.627
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 8.506
L5_1.y = 72.401
L5_1.z = 11.556
L4_1.rot = L5_1
L4_1.level = 33
L4_1.point_type = 1008
L4_1.area_id = 18
L5_1 = {}
L5_1.config_id = 185004
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = -6303.497
L6_1.y = 207.381
L6_1.z = -2443.708
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 45.644
L6_1.y = 0.674
L6_1.z = 347.322
L5_1.rot = L6_1
L5_1.level = 33
L5_1.point_type = 1002
L5_1.area_id = 18
L6_1 = {}
L6_1.config_id = 185005
L6_1.gadget_id = 70500000
L7_1 = {}
L7_1.x = -6305.115
L7_1.y = 203.246
L7_1.z = -2439.839
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 27.107
L7_1.y = 85.598
L7_1.z = 41.46
L6_1.rot = L7_1
L6_1.level = 33
L6_1.point_type = 1002
L6_1.area_id = 18
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 185001
L5_1 = 185002
L6_1 = 185003
L7_1 = 185004
L8_1 = 185005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1