mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
381 lines
7.1 KiB
Lua
381 lines
7.1 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
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L0_1 = {}
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L0_1.group_id = 133223452
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L1_1 = {}
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L1_1.group_id = 133223452
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L1_1.isRandom = false
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L2_1 = {}
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L1_1.child_group = L2_1
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L1_1.notifyQuest = true
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L1_1.hasChild = false
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L1_1.selfSuiteId = 2
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L1_1.hasMultiStatues = false
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L2_1 = {}
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L2_1[10001] = 2
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L1_1.statuesMap = L2_1
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defs = L1_1
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L1_1 = {}
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 452001
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L2_1.gadget_id = 70290160
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L3_1 = {}
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L3_1.x = -5977.773
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L3_1.y = 235.293
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L3_1.z = -2595.689
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 348.644
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L3_1.y = 88.317
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L3_1.z = 0.332
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L2_1.rot = L3_1
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L2_1.level = 33
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L3_1 = GadgetState
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L3_1 = L3_1.GearStart
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L2_1.state = L3_1
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L2_1.persistent = true
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L2_1.area_id = 18
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L3_1 = {}
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L3_1.config_id = 452002
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L3_1.gadget_id = 70230046
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L4_1 = {}
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L4_1.x = -5958.679
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L4_1.y = 239.136
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L4_1.z = -2577.777
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 87.118
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L4_1.y = 236.533
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L4_1.z = 313.726
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L3_1.rot = L4_1
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L3_1.level = 33
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L4_1 = GadgetState
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L4_1 = L4_1.GearStop
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L3_1.state = L4_1
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L3_1.persistent = true
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L3_1.area_id = 18
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L4_1 = {}
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L4_1.config_id = 452003
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L4_1.gadget_id = 70230048
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L5_1 = {}
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L5_1.x = -5958.679
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L5_1.y = 239.352
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L5_1.z = -2578.789
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 64.989
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L5_1.y = 150.099
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L5_1.z = 216.415
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L4_1.rot = L5_1
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L4_1.level = 33
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L5_1 = GadgetState
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L5_1 = L5_1.GearStart
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L4_1.state = L5_1
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L4_1.persistent = true
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L4_1.area_id = 18
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L5_1 = {}
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L5_1.config_id = 452004
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L5_1.gadget_id = 70230045
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L6_1 = {}
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L6_1.x = -5959.833
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L6_1.y = 239.974
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L6_1.z = -2581.346
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 74.618
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L6_1.y = 127.382
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L6_1.z = 192.335
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L5_1.rot = L6_1
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L5_1.level = 33
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L6_1 = GadgetState
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L6_1 = L6_1.GearStart
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L5_1.state = L6_1
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L5_1.persistent = true
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L5_1.area_id = 18
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L6_1 = {}
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L6_1.config_id = 452005
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L6_1.gadget_id = 70230049
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L7_1 = {}
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L7_1.x = -5960.891
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L7_1.y = 239.945
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L7_1.z = -2581.569
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 74.618
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L7_1.y = 127.382
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L7_1.z = 192.335
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L6_1.rot = L7_1
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L6_1.level = 33
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L7_1 = GadgetState
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L7_1 = L7_1.GearStart
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L6_1.state = L7_1
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L6_1.persistent = true
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L6_1.area_id = 18
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L7_1 = {}
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L7_1.config_id = 452006
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L7_1.gadget_id = 70230044
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L8_1 = {}
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L8_1.x = -5961.155
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L8_1.y = 240.796
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L8_1.z = -2584.591
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 71.602
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L8_1.y = 138.102
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L8_1.z = 203.531
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L7_1.rot = L8_1
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L7_1.level = 33
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L8_1 = GadgetState
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L8_1 = L8_1.GearStop
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L7_1.state = L8_1
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L7_1.persistent = true
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L7_1.area_id = 18
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L8_1 = {}
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L8_1.config_id = 452007
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L8_1.gadget_id = 70230050
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L9_1 = {}
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L9_1.x = -5961.985
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L9_1.y = 240.706
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L9_1.z = -2584.986
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L8_1.pos = L9_1
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L9_1 = {}
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L9_1.x = 71.602
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L9_1.y = 138.102
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L9_1.z = 203.531
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L8_1.rot = L9_1
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L8_1.level = 33
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L9_1 = GadgetState
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L9_1 = L9_1.GearStart
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L8_1.state = L9_1
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L8_1.persistent = true
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L8_1.area_id = 18
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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L1_1[7] = L8_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1452008
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L2_1.name = "VARIABLE_CHANGE_452008"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_VARIABLE_CHANGE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_VARIABLE_CHANGE_452008"
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L2_1.action = "action_EVENT_VARIABLE_CHANGE_452008"
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L3_1 = {}
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L3_1.config_id = 1452009
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L3_1.name = "TIME_AXIS_PASS_452009"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_TIME_AXIS_PASS
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_TIME_AXIS_PASS_452009"
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L3_1.action = "action_EVENT_TIME_AXIS_PASS_452009"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.configId = 1
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L2_1.name = "Seed"
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L2_1.value = 0
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L2_1.no_refresh = true
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L3_1 = {}
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L3_1.configId = 2
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L3_1.name = "Notified"
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L3_1.value = 0
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L3_1.no_refresh = false
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 452001
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L3_1[1] = L4_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "VARIABLE_CHANGE_452008"
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L5_1 = "TIME_AXIS_PASS_452009"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L5_1 = 452002
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L6_1 = 452003
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L7_1 = 452004
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L8_1 = 452005
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L9_1 = 452006
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L10_1 = 452007
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L4_1[5] = L9_1
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L4_1[6] = L10_1
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = A1_2.param1
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L3_2 = A1_2.param2
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if L2_2 == L3_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "Notified"
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_VARIABLE_CHANGE_452008 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
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L2_2 = {}
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L2_2.x = -5959.833
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L2_2.y = 239.974
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L2_2.z = -2581.346
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L3_2 = {}
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L3_2.x = 0
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L3_2.y = 0
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L3_2.z = 0
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L4_2 = ScriptLib
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L4_2 = L4_2.BeginCameraSceneLook
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L5_2 = A0_2
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L6_2 = {}
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L6_2.look_pos = L2_2
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L6_2.is_allow_input = false
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L6_2.duration = 4
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L6_2.is_force = true
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L6_2.is_broadcast = false
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L6_2.is_recover_keep_current = true
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L6_2.delay = 0
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L6_2.is_set_follow_pos = false
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L6_2.follow_pos = L3_2
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L6_2.is_force_walk = false
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L6_2.is_change_play_mode = false
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L6_2.is_set_screen_XY = false
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L6_2.screen_x = 0
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L6_2.screen_y = 0
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L4_2 = L4_2(L5_2, L6_2)
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if 0 ~= L4_2 then
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L4_2 = ScriptLib
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L4_2 = L4_2.PrintContextLog
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L5_2 = A0_2
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L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
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L4_2(L5_2, L6_2)
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L4_2 = -1
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return L4_2
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end
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L4_2 = ScriptLib
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L4_2 = L4_2.InitTimeAxis
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L5_2 = A0_2
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L6_2 = "Camera_Look"
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L7_2 = {}
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L8_2 = 3
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L7_2[1] = L8_2
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L8_2 = false
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L4_2(L5_2, L6_2, L7_2, L8_2)
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L4_2 = 0
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return L4_2
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end
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action_EVENT_VARIABLE_CHANGE_452008 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.source_name
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if "Camera_Look" == L2_2 then
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L2_2 = A1_2.param1
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if 1 == L2_2 then
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goto lbl_9
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end
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end
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L2_2 = false
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do return L2_2 end
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::lbl_9::
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L2_2 = true
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return L2_2
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end
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condition_EVENT_TIME_AXIS_PASS_452009 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = {}
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L2_2.x = -5992
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L2_2.y = 248
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L2_2.z = -2537
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L3_2 = {}
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L3_2.x = 0
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L3_2.y = 0
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L3_2.z = 0
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L4_2 = ScriptLib
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L4_2 = L4_2.BeginCameraSceneLook
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L5_2 = A0_2
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L6_2 = {}
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L6_2.look_pos = L2_2
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L6_2.is_allow_input = false
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L6_2.duration = 3
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L6_2.is_force = true
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L6_2.is_broadcast = false
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L6_2.is_recover_keep_current = true
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L6_2.delay = 0
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L6_2.is_set_follow_pos = false
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L6_2.follow_pos = L3_2
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L6_2.is_force_walk = false
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L6_2.is_change_play_mode = false
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L6_2.is_set_screen_XY = false
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L6_2.screen_x = 0
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L6_2.screen_y = 0
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L4_2 = L4_2(L5_2, L6_2)
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if 0 ~= L4_2 then
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L4_2 = ScriptLib
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L4_2 = L4_2.PrintContextLog
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L5_2 = A0_2
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L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
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L4_2(L5_2, L6_2)
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L4_2 = -1
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return L4_2
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end
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L4_2 = 0
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return L4_2
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end
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action_EVENT_TIME_AXIS_PASS_452009 = L1_1
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L1_1 = require
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L2_1 = "V2_2/TsurumiBirdFather"
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L1_1(L2_1)
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