Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133223445.lua
2022-04-29 16:40:51 +02:00

291 lines
5.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133223445
L1_1 = {}
L1_1.group_ID = 133223445
L1_1.trigger_playRegion = 445013
L1_1.gadget_1 = 445002
L2_1 = {}
L3_1 = {}
L4_1 = {}
L5_1 = 445005
L4_1[1] = L5_1
L3_1.inPort = L4_1
L4_1 = {}
L5_1 = 445006
L4_1[1] = L5_1
L3_1.outPort = L4_1
L2_1[1] = L3_1
endLinkMap = L2_1
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 445001
L3_1.gadget_id = 70950068
L4_1 = {}
L4_1.x = -6083.19
L4_1.y = 208.646
L4_1.z = -2865.402
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 359.648
L4_1.y = 27.33
L4_1.z = -0.002
L3_1.rot = L4_1
L3_1.level = 33
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 18
L4_1 = {}
L4_1.config_id = 445002
L4_1.gadget_id = 70950070
L5_1 = {}
L5_1.x = -6066.694
L5_1.y = 210.613
L5_1.z = -2842.529
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 359.648
L5_1.y = 27.564
L5_1.z = -0.004
L4_1.rot = L5_1
L4_1.level = 33
L4_1.area_id = 18
L5_1 = {}
L5_1.config_id = 445004
L5_1.gadget_id = 70950069
L6_1 = {}
L6_1.x = -6066.89
L6_1.y = 208.266
L6_1.z = -2853.221
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 328.651
L6_1.y = 26.781
L6_1.z = 0.001
L5_1.rot = L6_1
L5_1.level = 33
L5_1.area_id = 18
L6_1 = {}
L6_1.config_id = 445005
L6_1.gadget_id = 70330136
L7_1 = {}
L7_1.x = -6073.5
L7_1.y = 210.489
L7_1.z = -2849.92
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 359.649
L7_1.y = 28.735
L7_1.z = 359.989
L6_1.rot = L7_1
L6_1.level = 33
L6_1.area_id = 18
L7_1 = {}
L7_1.config_id = 445006
L7_1.gadget_id = 70330136
L8_1 = {}
L8_1.x = -6068.896
L8_1.y = 210.542
L8_1.z = -2841.377
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 359.649
L8_1.y = 28.735
L8_1.z = 359.989
L7_1.rot = L8_1
L7_1.level = 33
L7_1.area_id = 18
L8_1 = {}
L8_1.config_id = 445007
L8_1.gadget_id = 70211101
L9_1 = {}
L9_1.x = -6075.644
L9_1.y = 210.543
L9_1.z = -2848.819
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 359.994
L9_1.y = 297.993
L9_1.z = 0.352
L8_1.rot = L9_1
L8_1.level = 26
L8_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\168\187\229\166\187"
L8_1.isOneoff = true
L8_1.persistent = true
L9_1 = {}
L9_1.name = "chest"
L9_1.exp = 1
L8_1.explore = L9_1
L8_1.area_id = 18
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 445013
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 15
L4_1 = {}
L4_1.x = -6074.857
L4_1.y = 210.576
L4_1.z = -2848.693
L3_1.pos = L4_1
L3_1.area_id = 18
L4_1 = {}
L5_1 = "Move_Electric_Stake_Play"
L4_1[1] = L5_1
L3_1.team_ability_group_list = L4_1
L2_1[1] = L3_1
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1445013
L3_1.name = "ENTER_REGION_445013"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = ""
L3_1.action = ""
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1445014
L4_1.name = "VARIABLE_CHANGE_445014"
L5_1 = EventType
L5_1 = L5_1.EVENT_VARIABLE_CHANGE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_VARIABLE_CHANGE_445014"
L4_1.action = ""
L2_1[1] = L3_1
L2_1[2] = L4_1
triggers = L2_1
L2_1 = {}
variables = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 445003
L5_1 = RegionShape
L5_1 = L5_1.SPHERE
L4_1.shape = L5_1
L4_1.radius = 15
L5_1 = {}
L5_1.x = -6062.395
L5_1.y = 205.9
L5_1.z = -2833.401
L4_1.pos = L5_1
L4_1.area_id = 18
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 1445003
L4_1.name = "ENTER_REGION_445003"
L5_1 = EventType
L5_1 = L5_1.EVENT_ENTER_REGION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = ""
L4_1.action = ""
L3_1[1] = L4_1
L2_1.triggers = L3_1
garbages = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 445001
L6_1 = 445002
L7_1 = 445004
L8_1 = 445005
L9_1 = 445006
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "VARIABLE_CHANGE_445014"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L6_1 = 445013
L5_1[1] = L6_1
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ENTER_REGION_445013"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 445007
L6_1[1] = L7_1
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "successed"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_445014 = L2_1
L2_1 = require
L3_1 = "BlackBoxPlay/ChargingPort"
L2_1(L3_1)
L2_1 = require
L3_1 = "V2_2/Circuit"
L2_1(L3_1)