Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133223182.lua
2022-04-29 16:40:51 +02:00

128 lines
2.5 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133223182
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "trigger"
L2_1.value = 0
L2_1.no_refresh = true
L3_1 = {}
L3_1.configId = 2
L3_1.name = "finish"
L3_1.value = 0
L3_1.no_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 182001
L3_1.gadget_id = 70220074
L4_1 = {}
L4_1.x = -6401.515
L4_1.y = 200.0
L4_1.z = -2941.375
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 321.497
L4_1.y = 57.167
L4_1.z = 311.113
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearStop
L3_1.state = L4_1
L3_1.isOneoff = true
L3_1.route_id = 322300034
L3_1.start_route = false
L3_1.persistent = true
L3_1.area_id = 18
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1182002
L3_1.name = "GADGET_STATE_CHANGE_182002"
L4_1 = EventType
L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_182002"
L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_182002"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1182003
L4_1.name = "GADGET_STATE_CHANGE_182003"
L5_1 = EventType
L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_182003"
L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_182003"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1182004
L5_1.name = "ANY_GADGET_DIE_182004"
L6_1 = EventType
L6_1 = L6_1.EVENT_ANY_GADGET_DIE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ANY_GADGET_DIE_182004"
L5_1.action = "action_EVENT_ANY_GADGET_DIE_182004"
L6_1 = {}
L6_1.config_id = 1182005
L6_1.name = "VARIABLE_CHANGE_182005"
L7_1 = EventType
L7_1 = L7_1.EVENT_VARIABLE_CHANGE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_VARIABLE_CHANGE_182005"
L6_1.action = "action_EVENT_VARIABLE_CHANGE_182005"
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.triggers = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1