Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133222208.lua
2022-04-29 16:40:51 +02:00

225 lines
4.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133222208
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 208001
L2_1.gadget_id = 70330064
L3_1 = {}
L3_1.x = -4407.932
L3_1.y = 200.802
L3_1.z = -4556.896
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 355.596
L3_1.y = 0.369
L3_1.z = 350.248
L2_1.rot = L3_1
L2_1.level = 27
L2_1.interact_id = 35
L2_1.area_id = 14
L3_1 = {}
L3_1.config_id = 208002
L3_1.gadget_id = 70900380
L4_1 = {}
L4_1.x = -4414.815
L4_1.y = 212.538
L4_1.z = -4547.417
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 359.838
L4_1.y = 354.316
L4_1.z = 1.296
L3_1.rot = L4_1
L3_1.level = 27
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 208003
L4_1.gadget_id = 70900380
L5_1 = {}
L5_1.x = -4421.871
L5_1.y = 221.073
L5_1.z = -4543.912
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 359.838
L5_1.y = 354.316
L5_1.z = 1.296
L4_1.rot = L5_1
L4_1.level = 27
L4_1.area_id = 14
L5_1 = {}
L5_1.config_id = 208004
L5_1.gadget_id = 70900380
L6_1 = {}
L6_1.x = -4427.977
L6_1.y = 226.662
L6_1.z = -4543.316
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 359.838
L6_1.y = 354.316
L6_1.z = 1.296
L5_1.rot = L6_1
L5_1.level = 27
L5_1.area_id = 14
L6_1 = {}
L6_1.config_id = 208007
L6_1.gadget_id = 70900380
L7_1 = {}
L7_1.x = -4409.838
L7_1.y = 207.122
L7_1.z = -4552.004
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 359.838
L7_1.y = 354.316
L7_1.z = 1.296
L6_1.rot = L7_1
L6_1.level = 30
L6_1.area_id = 14
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1208005
L2_1.name = "GADGET_STATE_CHANGE_208005"
L3_1 = EventType
L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_208005"
L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_208005"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1208006
L3_1.name = "GADGET_STATE_CHANGE_208006"
L4_1 = EventType
L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_208006"
L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_208006"
L3_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 208001
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GADGET_STATE_CHANGE_208005"
L5_1 = "GADGET_STATE_CHANGE_208006"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 208002
L6_1 = 208003
L7_1 = 208004
L8_1 = 208007
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 208001 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_208005 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133222208
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_208005 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 208001 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.Default
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_208006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.RemoveExtraGroupSuite
L3_2 = A0_2
L4_2 = 133222208
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_208006 = L1_1
L1_1 = require
L2_1 = "V2_0/ElectricCore"
L1_1(L2_1)