Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133222142.lua
2022-04-29 16:40:51 +02:00

523 lines
9.8 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133222142
L1_1 = {}
L2_1 = {}
L2_1.config_id = 142001
L2_1.monster_id = 21030601
L3_1 = {}
L3_1.x = -4855.761
L3_1.y = 200.366
L3_1.z = -4795.923
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 147.731
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L2_1.disableWander = true
L2_1.pose_id = 9012
L2_1.area_id = 14
L3_1 = {}
L3_1.config_id = 142005
L3_1.monster_id = 21010201
L4_1 = {}
L4_1.x = -4851.429
L4_1.y = 200.259
L4_1.z = -4796.435
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 222.105
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9012
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 142008
L4_1.monster_id = 21020701
L5_1 = {}
L5_1.x = -4853.667
L5_1.y = 201.584
L5_1.z = -4801.449
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 7.276
L5_1.y = 27.008
L5_1.z = 4.032
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L4_1.disableWander = true
L4_1.area_id = 14
L5_1 = {}
L5_1.config_id = 142015
L5_1.monster_id = 21010501
L6_1 = {}
L6_1.x = -4858.727
L6_1.y = 202.086
L6_1.z = -4804.595
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 40.34
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L5_1.disableWander = true
L5_1.pose_id = 9003
L5_1.area_id = 14
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 142002
L2_1.gadget_id = 70211001
L3_1 = {}
L3_1.x = -4853.829
L3_1.y = 201.598
L3_1.z = -4801.554
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 9.897
L3_1.y = 19.983
L3_1.z = 2.041
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 14
L3_1 = {}
L3_1.config_id = 142009
L3_1.gadget_id = 70300085
L4_1 = {}
L4_1.x = -4853.909
L4_1.y = 201.164
L4_1.z = -4801.763
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 355.698
L4_1.y = 235.66
L4_1.z = 352.71
L3_1.rot = L4_1
L3_1.level = 30
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 142010
L4_1.gadget_id = 70300107
L5_1 = {}
L5_1.x = -4853.833
L5_1.y = 200.456
L5_1.z = -4798.768
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 298.778
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.area_id = 14
L5_1 = {}
L5_1.config_id = 142013
L5_1.gadget_id = 70300086
L6_1 = {}
L6_1.x = -4850.758
L6_1.y = 201.377
L6_1.z = -4807.086
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 354.025
L6_1.y = 343.812
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.area_id = 14
L6_1 = {}
L6_1.config_id = 142014
L6_1.gadget_id = 70300086
L7_1 = {}
L7_1.x = -4859.82
L7_1.y = 201.339
L7_1.z = -4805.902
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 354.025
L7_1.y = 343.812
L7_1.z = 14.01
L6_1.rot = L7_1
L6_1.level = 30
L6_1.area_id = 14
L7_1 = {}
L7_1.config_id = 142017
L7_1.gadget_id = 70220013
L8_1 = {}
L8_1.x = -4846.523
L8_1.y = 201.444
L8_1.z = -4805.085
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 24.084
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 30
L7_1.area_id = 14
L8_1 = {}
L8_1.config_id = 142018
L8_1.gadget_id = 70220013
L9_1 = {}
L9_1.x = -4846.002
L9_1.y = 201.063
L9_1.z = -4802.659
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 340.579
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 30
L8_1.area_id = 14
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1142003
L2_1.name = "ANY_MONSTER_DIE_142003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_142003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_142003"
L3_1 = {}
L3_1.config_id = 1142011
L3_1.name = "ANY_MONSTER_DIE_142011"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_142011"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_142011"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1142012
L4_1.name = "GADGET_STATE_CHANGE_142012"
L5_1 = EventType
L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_142012"
L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_142012"
L4_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 142007
L3_1.monster_id = 21020701
L4_1 = {}
L4_1.x = -4856.212
L4_1.y = 202.402
L4_1.z = -4801.07
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 357.457
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L3_1.disableWander = true
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 142016
L4_1.monster_id = 21010301
L5_1 = {}
L5_1.x = -4843.58
L5_1.y = 200.291
L5_1.z = -4793.426
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 1.318
L5_1.y = 313.814
L5_1.z = 2.503
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.area_id = 14
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.monsters = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 142004
L3_1.gadget_id = 70300089
L4_1 = {}
L4_1.x = -4842.213
L4_1.y = 201.529
L4_1.z = -4806.435
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 4.417
L4_1.y = 269.673
L4_1.z = 351.12
L3_1.rot = L4_1
L3_1.level = 30
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 142006
L4_1.gadget_id = 70300089
L5_1 = {}
L5_1.x = -4847.99
L5_1.y = 201.586
L5_1.z = -4807.016
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 3.477
L5_1.y = 258.653
L5_1.z = 355.396
L4_1.rot = L5_1
L4_1.level = 30
L4_1.area_id = 14
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 142001
L5_1 = 142005
L6_1 = 142015
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 142009
L5_1 = 142010
L6_1 = 142013
L7_1 = 142014
L8_1 = 142017
L9_1 = 142018
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_142011"
L5_1 = "GADGET_STATE_CHANGE_142012"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 142008
L4_1[1] = L5_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_142003"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_142003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4000
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 142002
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_142003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 ~= 142001 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_142011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133222142
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_142011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 142002 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.ChestOpened
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_142012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "unlock1"
L5_2 = 1
L6_2 = 133222338
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = {}
L2_2.x = -4872.141
L2_2.y = 203.631
L2_2.z = -4784.863
L3_2 = {}
L3_2.x = 0
L3_2.y = 0
L3_2.z = 0
L4_2 = ScriptLib
L4_2 = L4_2.BeginCameraSceneLook
L5_2 = A0_2
L6_2 = {}
L6_2.look_pos = L2_2
L6_2.is_allow_input = true
L6_2.duration = 1.5
L6_2.is_force = true
L6_2.is_broadcast = false
L6_2.is_recover_keep_current = true
L6_2.delay = 0
L6_2.is_set_follow_pos = false
L6_2.follow_pos = L3_2
L6_2.is_force_walk = false
L6_2.is_change_play_mode = false
L6_2.is_set_screen_XY = false
L6_2.screen_x = 0
L6_2.screen_y = 0
L4_2 = L4_2(L5_2, L6_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = 0
return L4_2
end
action_EVENT_GADGET_STATE_CHANGE_142012 = L1_1