Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133222138.lua
2022-04-29 16:40:51 +02:00

474 lines
9.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133222138
L1_1 = {}
L2_1 = {}
L2_1.config_id = 138001
L2_1.monster_id = 21030601
L3_1 = {}
L3_1.x = -4915.451
L3_1.y = 203.051
L3_1.z = -4718.311
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 342.747
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L2_1.disableWander = true
L2_1.pose_id = 9012
L2_1.area_id = 14
L3_1 = {}
L3_1.config_id = 138005
L3_1.monster_id = 21010201
L4_1 = {}
L4_1.x = -4911.918
L4_1.y = 203.054
L4_1.z = -4715.9
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 284.188
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9012
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 138007
L4_1.monster_id = 21020201
L5_1 = {}
L5_1.x = -4917.979
L5_1.y = 203.958
L5_1.z = -4710.989
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 141.427
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L4_1.disableWander = true
L4_1.area_id = 14
L5_1 = {}
L5_1.config_id = 138008
L5_1.monster_id = 21010701
L6_1 = {}
L6_1.x = -4923.827
L6_1.y = 203.875
L6_1.z = -4713.218
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 153.799
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.disableWander = true
L5_1.area_id = 14
L6_1 = {}
L6_1.config_id = 138009
L6_1.monster_id = 21011601
L7_1 = {}
L7_1.x = -4912.506
L7_1.y = 203.705
L7_1.z = -4712.19
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 14.354
L7_1.y = 181.282
L7_1.z = 345.863
L6_1.rot = L7_1
L6_1.level = 30
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.disableWander = true
L6_1.area_id = 14
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 138002
L2_1.gadget_id = 70211001
L3_1 = {}
L3_1.x = -4918.086
L3_1.y = 203.417
L3_1.z = -4710.901
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 359.966
L3_1.y = 143.317
L3_1.z = 359.694
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 14
L3_1 = {}
L3_1.config_id = 138004
L3_1.gadget_id = 70300089
L4_1 = {}
L4_1.x = -4913.946
L4_1.y = 202.617
L4_1.z = -4723.376
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 199.7
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 138011
L4_1.gadget_id = 70300107
L5_1 = {}
L5_1.x = -4914.888
L5_1.y = 203.069
L5_1.z = -4714.832
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 199.7
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.area_id = 14
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1138003
L2_1.name = "ANY_MONSTER_DIE_138003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_138003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_138003"
L3_1 = {}
L3_1.config_id = 1138010
L3_1.name = "GADGET_STATE_CHANGE_138010"
L4_1 = EventType
L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_138010"
L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_138010"
L4_1 = {}
L4_1.config_id = 1138013
L4_1.name = "ANY_MONSTER_DIE_138013"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_138013"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_138013"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1138014
L5_1.name = "GADGET_STATE_CHANGE_138014"
L6_1 = EventType
L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_138014"
L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_138014"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 138006
L3_1.gadget_id = 70300089
L4_1 = {}
L4_1.x = -4926.28
L4_1.y = 202.787
L4_1.z = -4705.13
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 131.656
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 138012
L4_1.gadget_id = 70300085
L5_1 = {}
L5_1.x = -4918.644
L5_1.y = 194.559
L5_1.z = -4709.912
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.88
L5_1.y = 61.222
L5_1.z = 353.631
L4_1.rot = L5_1
L4_1.level = 30
L4_1.area_id = 14
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 138001
L5_1 = 138005
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 138004
L5_1 = 138011
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GADGET_STATE_CHANGE_138010"
L5_1 = "ANY_MONSTER_DIE_138013"
L6_1 = "GADGET_STATE_CHANGE_138014"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 138007
L6_1 = 138008
L7_1 = 138009
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_138003"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_138003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 138002
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4000
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_138003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = GadgetState
L2_2 = L2_2.ChestOpened
L3_2 = ScriptLib
L3_2 = L3_2.GetGadgetStateByConfigId
L4_2 = A0_2
L5_2 = 133222138
L6_2 = 138002
L3_2 = L3_2(L4_2, L5_2, L6_2)
if L2_2 ~= L3_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_138010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GoToFlowSuite
L3_2 = A0_2
L4_2 = 133222141
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_138010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 ~= 138001 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_138013 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133222138
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_138013 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 138002 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.ChestOpened
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_138014 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
L2_2 = {}
L2_2.x = -4870.97
L2_2.y = 203.51
L2_2.z = -4770.14
L3_2 = {}
L3_2.x = 0
L3_2.y = 0
L3_2.z = 0
L4_2 = ScriptLib
L4_2 = L4_2.BeginCameraSceneLook
L5_2 = A0_2
L6_2 = {}
L6_2.look_pos = L2_2
L6_2.is_allow_input = true
L6_2.duration = 1.5
L6_2.is_force = true
L6_2.is_broadcast = false
L6_2.is_recover_keep_current = true
L6_2.delay = 0
L6_2.is_set_follow_pos = false
L6_2.follow_pos = L3_2
L6_2.is_force_walk = false
L6_2.is_change_play_mode = false
L6_2.is_set_screen_XY = false
L6_2.screen_x = 0
L6_2.screen_y = 0
L4_2 = L4_2(L5_2, L6_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = ScriptLib
L4_2 = L4_2.SetGroupVariableValueByGroup
L5_2 = A0_2
L6_2 = "unlock2"
L7_2 = 1
L8_2 = 133222338
L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : set_groupVariable_by_group"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = 0
return L4_2
end
action_EVENT_GADGET_STATE_CHANGE_138014 = L1_1