mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
474 lines
9.3 KiB
Lua
474 lines
9.3 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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L0_1 = {}
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L0_1.group_id = 133222138
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 138001
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L2_1.monster_id = 21030601
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L3_1 = {}
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L3_1.x = -4915.451
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L3_1.y = 203.051
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L3_1.z = -4718.311
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 342.747
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 30
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L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
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L2_1.disableWander = true
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L2_1.pose_id = 9012
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L2_1.area_id = 14
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L3_1 = {}
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L3_1.config_id = 138005
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L3_1.monster_id = 21010201
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L4_1 = {}
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L4_1.x = -4911.918
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L4_1.y = 203.054
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L4_1.z = -4715.9
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 284.188
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 30
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L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L3_1.disableWander = true
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L3_1.pose_id = 9012
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L3_1.area_id = 14
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L4_1 = {}
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L4_1.config_id = 138007
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L4_1.monster_id = 21020201
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L5_1 = {}
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L5_1.x = -4917.979
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L5_1.y = 203.958
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L5_1.z = -4710.989
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 141.427
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 30
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L4_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
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L4_1.disableWander = true
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L4_1.area_id = 14
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L5_1 = {}
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L5_1.config_id = 138008
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L5_1.monster_id = 21010701
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L6_1 = {}
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L6_1.x = -4923.827
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L6_1.y = 203.875
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L6_1.z = -4713.218
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 153.799
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 30
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L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L5_1.disableWander = true
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L5_1.area_id = 14
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L6_1 = {}
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L6_1.config_id = 138009
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L6_1.monster_id = 21011601
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L7_1 = {}
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L7_1.x = -4912.506
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L7_1.y = 203.705
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L7_1.z = -4712.19
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 14.354
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L7_1.y = 181.282
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L7_1.z = 345.863
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L6_1.rot = L7_1
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L6_1.level = 30
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L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L6_1.disableWander = true
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L6_1.area_id = 14
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 138002
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L2_1.gadget_id = 70211001
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L3_1 = {}
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L3_1.x = -4918.086
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L3_1.y = 203.417
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L3_1.z = -4710.901
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 359.966
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L3_1.y = 143.317
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L3_1.z = 359.694
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L2_1.rot = L3_1
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L2_1.level = 26
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L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
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L2_1.isOneoff = true
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L2_1.persistent = true
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L3_1 = {}
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L3_1.name = "chest"
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L3_1.exp = 1
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L2_1.explore = L3_1
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L2_1.area_id = 14
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L3_1 = {}
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L3_1.config_id = 138004
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L3_1.gadget_id = 70300089
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L4_1 = {}
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L4_1.x = -4913.946
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L4_1.y = 202.617
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L4_1.z = -4723.376
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 199.7
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 30
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L3_1.area_id = 14
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L4_1 = {}
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L4_1.config_id = 138011
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L4_1.gadget_id = 70300107
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L5_1 = {}
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L5_1.x = -4914.888
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L5_1.y = 203.069
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L5_1.z = -4714.832
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 199.7
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 30
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L5_1 = GadgetState
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L5_1 = L5_1.GearStart
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L4_1.state = L5_1
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L4_1.area_id = 14
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1138003
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L2_1.name = "ANY_MONSTER_DIE_138003"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_138003"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_138003"
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L3_1 = {}
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L3_1.config_id = 1138010
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L3_1.name = "GADGET_STATE_CHANGE_138010"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_138010"
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L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_138010"
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L4_1 = {}
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L4_1.config_id = 1138013
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L4_1.name = "ANY_MONSTER_DIE_138013"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_138013"
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L4_1.action = "action_EVENT_ANY_MONSTER_DIE_138013"
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L4_1.trigger_count = 0
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L5_1 = {}
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L5_1.config_id = 1138014
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L5_1.name = "GADGET_STATE_CHANGE_138014"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE
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L5_1.event = L6_1
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L5_1.source = ""
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L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_138014"
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L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_138014"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 138006
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L3_1.gadget_id = 70300089
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L4_1 = {}
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L4_1.x = -4926.28
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L4_1.y = 202.787
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L4_1.z = -4705.13
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 131.656
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 30
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L3_1.area_id = 14
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L4_1 = {}
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L4_1.config_id = 138012
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L4_1.gadget_id = 70300085
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L5_1 = {}
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L5_1.x = -4918.644
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L5_1.y = 194.559
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L5_1.z = -4709.912
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.88
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L5_1.y = 61.222
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L5_1.z = 353.631
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L4_1.rot = L5_1
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L4_1.level = 30
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L4_1.area_id = 14
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L1_1.gadgets = L2_1
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garbages = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 138001
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L5_1 = 138005
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 138004
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L5_1 = 138011
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "GADGET_STATE_CHANGE_138010"
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L5_1 = "ANY_MONSTER_DIE_138013"
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L6_1 = "GADGET_STATE_CHANGE_138014"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L5_1 = 138007
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L6_1 = 138008
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L7_1 = 138009
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "ANY_MONSTER_DIE_138003"
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L4_1[1] = L5_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_138003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateGadget
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 138002
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_gadget"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.MarkPlayerAction
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L3_2 = A0_2
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L4_2 = 4000
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L5_2 = 3
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L6_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : mark_playerAction"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_138003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = GadgetState
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L2_2 = L2_2.ChestOpened
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L3_2 = ScriptLib
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L3_2 = L3_2.GetGadgetStateByConfigId
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L4_2 = A0_2
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L5_2 = 133222138
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L6_2 = 138002
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L3_2 = L3_2(L4_2, L5_2, L6_2)
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if L2_2 ~= L3_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_STATE_CHANGE_138010 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GoToFlowSuite
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L3_2 = A0_2
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L4_2 = 133222141
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L5_2 = 1
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GADGET_STATE_CHANGE_138010 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if L2_2 ~= 138001 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_138013 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddExtraGroupSuite
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L3_2 = A0_2
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L4_2 = 133222138
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L5_2 = 2
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_138013 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = A1_2.param2
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if 138002 == L2_2 then
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L2_2 = GadgetState
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L2_2 = L2_2.ChestOpened
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L3_2 = A1_2.param1
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if L2_2 == L3_2 then
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goto lbl_11
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end
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end
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L2_2 = false
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do return L2_2 end
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::lbl_11::
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_STATE_CHANGE_138014 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
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L2_2 = {}
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L2_2.x = -4870.97
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L2_2.y = 203.51
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L2_2.z = -4770.14
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L3_2 = {}
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L3_2.x = 0
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L3_2.y = 0
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L3_2.z = 0
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L4_2 = ScriptLib
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L4_2 = L4_2.BeginCameraSceneLook
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L5_2 = A0_2
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L6_2 = {}
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L6_2.look_pos = L2_2
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L6_2.is_allow_input = true
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L6_2.duration = 1.5
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L6_2.is_force = true
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L6_2.is_broadcast = false
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L6_2.is_recover_keep_current = true
|
|
L6_2.delay = 0
|
|
L6_2.is_set_follow_pos = false
|
|
L6_2.follow_pos = L3_2
|
|
L6_2.is_force_walk = false
|
|
L6_2.is_change_play_mode = false
|
|
L6_2.is_set_screen_XY = false
|
|
L6_2.screen_x = 0
|
|
L6_2.screen_y = 0
|
|
L4_2 = L4_2(L5_2, L6_2)
|
|
if 0 ~= L4_2 then
|
|
L4_2 = ScriptLib
|
|
L4_2 = L4_2.PrintContextLog
|
|
L5_2 = A0_2
|
|
L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
|
|
L4_2(L5_2, L6_2)
|
|
L4_2 = -1
|
|
return L4_2
|
|
end
|
|
L4_2 = ScriptLib
|
|
L4_2 = L4_2.SetGroupVariableValueByGroup
|
|
L5_2 = A0_2
|
|
L6_2 = "unlock2"
|
|
L7_2 = 1
|
|
L8_2 = 133222338
|
|
L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2)
|
|
if 0 ~= L4_2 then
|
|
L4_2 = ScriptLib
|
|
L4_2 = L4_2.PrintContextLog
|
|
L5_2 = A0_2
|
|
L6_2 = "@@ LUA_WARNING : set_groupVariable_by_group"
|
|
L4_2(L5_2, L6_2)
|
|
L4_2 = -1
|
|
return L4_2
|
|
end
|
|
L4_2 = 0
|
|
return L4_2
|
|
end
|
|
action_EVENT_GADGET_STATE_CHANGE_138014 = L1_1
|