Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133220744.lua
2022-04-29 16:40:51 +02:00

85 lines
1.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.group_id = 133220744
L1_1 = {}
monsters = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 744001
L2_1.npc_id = 12493
L3_1 = {}
L3_1.x = -2467.817
L3_1.y = 203.979
L3_1.z = -4153.832
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 188.281
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 744002
L3_1.npc_id = 12493
L4_1 = {}
L4_1.x = -2465.069
L4_1.y = 203.996
L4_1.z = -4155.652
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 225.164
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 744003
L4_1.npc_id = 12378
L5_1 = {}
L5_1.x = -2465.979
L5_1.y = 201.919
L5_1.z = -4156.902
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 238.842
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L3_1 = {}
L4_1 = 744001
L5_1 = 744003
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.npcs = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1