Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133220477.lua
2022-04-29 16:40:51 +02:00

120 lines
2.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.group_id = 133220477
L1_1 = {}
monsters = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 477001
L2_1.npc_id = 20250
L3_1 = {}
L3_1.x = -2786.663
L3_1.y = 207.173
L3_1.z = -4094.593
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.area_id = 11
L1_1[1] = L2_1
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 477002
L2_1.gadget_id = 70290127
L3_1 = {}
L3_1.x = -2786.823
L3_1.y = 207.272
L3_1.z = -4094.442
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 356.862
L3_1.z = 358.892
L2_1.rot = L3_1
L2_1.level = 27
L2_1.isOneoff = true
L2_1.persistent = true
L2_1.area_id = 11
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1477003
L2_1.name = "QUEST_FINISH_477003"
L3_1 = EventType
L3_1 = L3_1.EVENT_QUEST_FINISH
L2_1.event = L3_1
L2_1.source = "7210631"
L2_1.condition = ""
L2_1.action = "action_EVENT_QUEST_FINISH_477003"
L2_1.trigger_count = 0
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 2
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 477002
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "QUEST_FINISH_477003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L3_1 = {}
L4_1 = 477001
L3_1[1] = L4_1
L2_1.npcs = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "QUEST_FINISH_477003"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 477002
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_FINISH_477003 = L1_1