mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
140 lines
2.1 KiB
Lua
140 lines
2.1 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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L0_1 = {}
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L0_1.group_id = 133220298
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L1_1 = {}
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 298001
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L2_1.gadget_id = 70220069
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L3_1 = {}
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L3_1.x = -1870.542
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L3_1.y = 200.0
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L3_1.z = -4175.212
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 228.39
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 27
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L2_1.area_id = 11
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L1_1[1] = L2_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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triggers = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 298002
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L3_1 = {}
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L3_1.x = -1867.632
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L3_1.y = 200.0
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L3_1.z = -4167.976
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 184.063
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.area_id = 11
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L2_1.tag = 8
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L3_1 = {}
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L3_1.config_id = 298003
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L4_1 = {}
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L4_1.x = -1864.104
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L4_1.y = 200.923
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L4_1.z = -4174.787
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 287.667
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.area_id = 11
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L3_1.tag = 8
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L4_1 = {}
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L4_1.config_id = 298004
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L5_1 = {}
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L5_1.x = -1866.593
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L5_1.y = 201.074
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L5_1.z = -4177.44
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 317.435
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.area_id = 11
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L4_1.tag = 8
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L5_1 = {}
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L5_1.config_id = 298005
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L6_1 = {}
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L6_1.x = -1864.423
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L6_1.y = 200.309
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L6_1.z = -4170.31
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 253.378
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.area_id = 11
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L5_1.tag = 8
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L6_1 = {}
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L6_1.config_id = 298006
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L7_1 = {}
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L7_1.x = -1871.133
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L7_1.y = 200.212
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L7_1.z = -4179.801
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 19.519
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.area_id = 11
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L6_1.tag = 8
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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points = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.pool_id = 1008
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L2_1.rand_weight = 100
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L3_1 = {}
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L3_1.pool_id = 1009
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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monster_pools = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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L1_1 = require
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L2_1 = "V2_0/TreasureMapEventV2"
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L1_1(L2_1)
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