mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
460 lines
9.0 KiB
Lua
460 lines
9.0 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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L0_1 = {}
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L0_1.group_id = 133220279
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 279002
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L2_1.monster_id = 24020101
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L3_1 = {}
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L3_1.x = -2323.741
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L3_1.y = 240.709
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L3_1.z = -4189.991
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 17
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L2_1.drop_id = 1000100
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L2_1.disableWander = true
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L2_1.pose_id = 100
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L2_1.area_id = 11
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L3_1 = {}
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L3_1.config_id = 279003
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L3_1.monster_id = 24020201
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L4_1 = {}
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L4_1.x = -2313.599
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L4_1.y = 239.914
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L4_1.z = -4180.136
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 269.023
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 17
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L3_1.drop_id = 1000100
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L3_1.disableWander = true
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L3_1.pose_id = 100
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L3_1.area_id = 11
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L4_1 = {}
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L4_1.config_id = 279004
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L4_1.monster_id = 24020301
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L5_1 = {}
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L5_1.x = -2339.039
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L5_1.y = 238.933
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L5_1.z = -4184.1
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 80.953
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 17
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L4_1.drop_id = 1000100
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L4_1.disableWander = true
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L4_1.pose_id = 100
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L4_1.area_id = 11
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L5_1 = {}
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L5_1.config_id = 279005
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L5_1.monster_id = 24020401
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L6_1 = {}
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L6_1.x = -2327.508
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L6_1.y = 237.718
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L6_1.z = -4171.772
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 176.686
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 17
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L5_1.drop_id = 1000100
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L5_1.disableWander = true
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L5_1.pose_id = 100
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L5_1.area_id = 11
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1279001
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L2_1.name = "GROUP_LOAD_279001"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_GROUP_LOAD
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = ""
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L2_1.action = "action_EVENT_GROUP_LOAD_279001"
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L2_1.trigger_count = 0
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L3_1 = {}
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L3_1.config_id = 1279006
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L3_1.name = "HUNTING_FINISH_FINAL_279006"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_HUNTING_FINISH_FINAL
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = ""
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L3_1.action = "action_EVENT_HUNTING_FINISH_FINAL_279006"
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L4_1 = {}
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L4_1.config_id = 1279008
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L4_1.name = "VARIABLE_CHANGE_279008"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_VARIABLE_CHANGE
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = "condition_EVENT_VARIABLE_CHANGE_279008"
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L4_1.action = "action_EVENT_VARIABLE_CHANGE_279008"
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L4_1.trigger_count = 0
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L5_1 = {}
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L5_1.config_id = 1279009
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L5_1.name = "VARIABLE_CHANGE_279009"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_VARIABLE_CHANGE
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L5_1.event = L6_1
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L5_1.source = ""
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L5_1.condition = "condition_EVENT_VARIABLE_CHANGE_279009"
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L5_1.action = "action_EVENT_VARIABLE_CHANGE_279009"
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L5_1.trigger_count = 0
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L6_1 = {}
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L6_1.config_id = 1279010
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L6_1.name = "VARIABLE_CHANGE_279010"
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L7_1 = EventType
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L7_1 = L7_1.EVENT_VARIABLE_CHANGE
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L6_1.event = L7_1
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L6_1.source = ""
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L6_1.condition = "condition_EVENT_VARIABLE_CHANGE_279010"
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L6_1.action = "action_EVENT_VARIABLE_CHANGE_279010"
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L6_1.trigger_count = 0
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L7_1 = {}
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L7_1.config_id = 1279011
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L7_1.name = "VARIABLE_CHANGE_279011"
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L8_1 = EventType
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L8_1 = L8_1.EVENT_VARIABLE_CHANGE
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L7_1.event = L8_1
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L7_1.source = ""
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L7_1.condition = "condition_EVENT_VARIABLE_CHANGE_279011"
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L7_1.action = "action_EVENT_VARIABLE_CHANGE_279011"
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L7_1.trigger_count = 0
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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triggers = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 279007
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L3_1 = {}
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L3_1.x = -2325.789
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L3_1.y = 239.199
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L3_1.z = -4181.473
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.area_id = 11
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L1_1[1] = L2_1
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points = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.configId = 1
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L2_1.name = "IS_BOSS_DEAD"
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L2_1.value = 0
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L2_1.no_refresh = true
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L1_1[1] = L2_1
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "GROUP_LOAD_279001"
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L5_1 = "HUNTING_FINISH_FINAL_279006"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L5_1 = 279002
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L4_1[1] = L5_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "VARIABLE_CHANGE_279008"
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L4_1[1] = L5_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L4_1 = {}
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L5_1 = {}
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L6_1 = 279003
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L5_1[1] = L6_1
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L4_1.monsters = L5_1
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L5_1 = {}
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L4_1.gadgets = L5_1
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L5_1 = {}
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L4_1.regions = L5_1
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L5_1 = {}
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L6_1 = "VARIABLE_CHANGE_279009"
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L5_1[1] = L6_1
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L4_1.triggers = L5_1
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L4_1.rand_weight = 100
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L5_1 = {}
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L6_1 = {}
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L7_1 = 279004
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L6_1[1] = L7_1
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L5_1.monsters = L6_1
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L6_1 = {}
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L5_1.gadgets = L6_1
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L6_1 = {}
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L5_1.regions = L6_1
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L6_1 = {}
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L7_1 = "VARIABLE_CHANGE_279010"
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L6_1[1] = L7_1
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L5_1.triggers = L6_1
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L5_1.rand_weight = 100
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L6_1 = {}
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L7_1 = {}
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L8_1 = 279005
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L7_1[1] = L8_1
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L6_1.monsters = L7_1
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L7_1 = {}
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L6_1.gadgets = L7_1
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L7_1 = {}
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L6_1.regions = L7_1
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L7_1 = {}
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L8_1 = "VARIABLE_CHANGE_279011"
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L7_1[1] = L8_1
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L6_1.triggers = L7_1
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L6_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2
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L2_2 = {}
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L3_2 = ScriptLib
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L3_2 = L3_2.RefreshHuntingClueGroup
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L4_2 = A0_2
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L3_2 = L3_2(L4_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : refresh_hunting_clue_group"
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L3_2(L4_2, L5_2)
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L3_2 = -1
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return L3_2
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end
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L3_2 = ScriptLib
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L3_2 = L3_2.GetHuntingMonsterExtraSuiteIndexVec
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L4_2 = A0_2
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L3_2 = L3_2(L4_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.GetHuntingMonsterExtraSuiteIndexVec
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L4_2 = A0_2
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L3_2 = L3_2(L4_2)
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L2_2 = L3_2
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L3_2 = ipairs
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L4_2 = L2_2
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L3_2, L4_2, L5_2 = L3_2(L4_2)
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for L6_2, L7_2 in L3_2, L4_2, L5_2 do
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L8_2 = ScriptLib
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L8_2 = L8_2.AddExtraGroupSuite
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L9_2 = A0_2
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L10_2 = 133220279
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L11_2 = L7_2
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L8_2(L9_2, L10_2, L11_2)
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end
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end
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L3_2 = 0
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return L3_2
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end
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action_EVENT_GROUP_LOAD_279001 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "IS_BOSS_DEAD"
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L5_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_groupVariable"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_HUNTING_FINISH_FINAL_279006 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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L3_2 = A1_2.param2
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if L2_2 == L3_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValueByGroup
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L3_2 = A0_2
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L4_2 = "IS_BOSS_DEAD"
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L5_2 = 133220279
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if L2_2 ~= 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_VARIABLE_CHANGE_279008 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.RemoveExtraGroupSuite
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L3_2 = A0_2
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L4_2 = 133220279
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L5_2 = 2
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_VARIABLE_CHANGE_279008 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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L3_2 = A1_2.param2
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if L2_2 == L3_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValueByGroup
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L3_2 = A0_2
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L4_2 = "IS_BOSS_DEAD"
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L5_2 = 133220279
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if L2_2 ~= 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_VARIABLE_CHANGE_279009 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.RemoveExtraGroupSuite
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L3_2 = A0_2
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L4_2 = 133220279
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L5_2 = 3
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_VARIABLE_CHANGE_279009 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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L3_2 = A1_2.param2
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if L2_2 == L3_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValueByGroup
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L3_2 = A0_2
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L4_2 = "IS_BOSS_DEAD"
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L5_2 = 133220279
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if L2_2 ~= 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_VARIABLE_CHANGE_279010 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.RemoveExtraGroupSuite
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L3_2 = A0_2
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L4_2 = 133220279
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L5_2 = 4
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_VARIABLE_CHANGE_279010 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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L3_2 = A1_2.param2
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if L2_2 == L3_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValueByGroup
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L3_2 = A0_2
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L4_2 = "IS_BOSS_DEAD"
|
|
L5_2 = 133220279
|
|
L2_2 = L2_2(L3_2, L4_2, L5_2)
|
|
if L2_2 ~= 1 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = true
|
|
return L2_2
|
|
end
|
|
condition_EVENT_VARIABLE_CHANGE_279011 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.RemoveExtraGroupSuite
|
|
L3_2 = A0_2
|
|
L4_2 = 133220279
|
|
L5_2 = 5
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_VARIABLE_CHANGE_279011 = L1_1
|