mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
286 lines
5.1 KiB
Lua
286 lines
5.1 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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L0_1 = {}
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L0_1.group_id = 133220259
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 259001
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L2_1.monster_id = 25030301
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L3_1 = {}
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L3_1.x = -2970.832
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L3_1.y = 201.248
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L3_1.z = -4115.372
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 351.117
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L2_1.drop_id = 1000100
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L2_1.disableWander = true
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L2_1.area_id = 11
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L3_1 = {}
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L3_1.config_id = 259002
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L3_1.monster_id = 25070101
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L4_1 = {}
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L4_1.x = -2967.553
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L4_1.y = 200.973
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L4_1.z = -4112.703
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 321.809
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L3_1.drop_id = 1000100
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L3_1.disableWander = true
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L3_1.area_id = 11
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L4_1 = {}
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L4_1.config_id = 259003
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L4_1.monster_id = 25010501
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L5_1 = {}
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L5_1.x = -2966.824
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L5_1.y = 200.979
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L5_1.z = -4115.588
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 323.898
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 1
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L4_1.drop_id = 1000100
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L4_1.disableWander = true
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L4_1.area_id = 11
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L5_1 = {}
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L5_1.config_id = 259004
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L5_1.monster_id = 25010301
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L6_1 = {}
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L6_1.x = -2968.535
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L6_1.y = 201.092
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L6_1.z = -4117.006
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 337.941
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 1
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L5_1.drop_id = 1000100
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L5_1.disableWander = true
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L5_1.area_id = 11
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 259005
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L2_1.gadget_id = 70300094
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L3_1 = {}
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L3_1.x = -2970.868
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L3_1.y = 201.393
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L3_1.z = -4118.732
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L2_1.area_id = 11
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L3_1 = {}
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L3_1.config_id = 259006
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L3_1.gadget_id = 70300094
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L4_1 = {}
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L4_1.x = -2970.806
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L4_1.y = 201.353
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L4_1.z = -4117.592
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 180.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L3_1.area_id = 11
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L4_1 = {}
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L4_1.config_id = 259007
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L4_1.gadget_id = 70300092
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L5_1 = {}
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L5_1.x = -2966.303
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L5_1.y = 201.271
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L5_1.z = -4117.753
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 1
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L4_1.area_id = 11
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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gadgets = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 259008
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L3_1 = RegionShape
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L3_1 = L3_1.SPHERE
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L2_1.shape = L3_1
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L2_1.radius = 15
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L3_1 = {}
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L3_1.x = -2968.353
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L3_1.y = 201.079
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L3_1.z = -4116.063
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L2_1.pos = L3_1
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L2_1.area_id = 11
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L1_1[1] = L2_1
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1259008
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L2_1.name = "ENTER_REGION_259008"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ENTER_REGION
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ENTER_REGION_259008"
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L2_1.action = "action_EVENT_ENTER_REGION_259008"
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L3_1 = {}
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L3_1.config_id = 1259009
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L3_1.name = "ANY_MONSTER_DIE_259009"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_259009"
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L3_1.action = "action_EVENT_ANY_MONSTER_DIE_259009"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 259001
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L5_1 = 259002
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L6_1 = 259003
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L7_1 = 259004
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 259005
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L5_1 = 259006
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L6_1 = 259007
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L4_1 = 259008
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L3_1[1] = L4_1
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ENTER_REGION_259008"
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L5_1 = "ANY_MONSTER_DIE_259009"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 259008 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_259008 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "2203406"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ENTER_REGION_259008 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_259009 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "2203407"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_259009 = L1_1
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