mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
140 lines
2.1 KiB
Lua
140 lines
2.1 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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L0_1 = {}
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L0_1.group_id = 133220224
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L1_1 = {}
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 224001
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L2_1.gadget_id = 70220069
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L3_1 = {}
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L3_1.x = -2773.585
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L3_1.y = 225.377
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L3_1.z = -4426.626
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 27
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L2_1.area_id = 11
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L1_1[1] = L2_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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triggers = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 224002
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L3_1 = {}
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L3_1.x = -2772.231
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L3_1.y = 225.356
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L3_1.z = -4432.624
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 315.673
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.area_id = 11
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L2_1.tag = 8
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L3_1 = {}
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L3_1.config_id = 224003
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L4_1 = {}
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L4_1.x = -2779.673
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L4_1.y = 224.71
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L4_1.z = -4430.736
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 59.277
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.area_id = 11
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L3_1.tag = 8
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L4_1 = {}
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L4_1.config_id = 224004
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L5_1 = {}
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L5_1.x = -2780.017
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L5_1.y = 224.582
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L5_1.z = -4427.114
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 89.046
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.area_id = 11
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L4_1.tag = 8
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L5_1 = {}
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L5_1.config_id = 224005
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L6_1 = {}
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L6_1.x = -2776.11
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L6_1.y = 225.189
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L6_1.z = -4433.48
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 24.989
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.area_id = 11
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L5_1.tag = 8
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L6_1 = {}
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L6_1.config_id = 224006
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L7_1 = {}
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L7_1.x = -2778.743
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L7_1.y = 224.351
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L7_1.z = -4422.156
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 151.129
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.area_id = 11
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L6_1.tag = 8
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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points = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.pool_id = 1008
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L2_1.rand_weight = 100
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L3_1 = {}
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L3_1.pool_id = 1009
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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monster_pools = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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L1_1 = require
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L2_1 = "V2_0/TreasureMapEventV2"
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L1_1(L2_1)
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