Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133220133.lua
2022-04-29 16:40:51 +02:00

173 lines
2.7 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133220133
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 133001
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = -2480.736
L3_1.y = 456.428
L3_1.z = -4416.025
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.point_type = 9157
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 133002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = -2475.28
L4_1.y = 451.91
L4_1.z = -4405.021
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.point_type = 9157
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 133003
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = -2460.522
L5_1.y = 452.838
L5_1.z = -4412.624
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.point_type = 9157
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 133007
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = -2458.686
L6_1.y = 453.791
L6_1.z = -4399.417
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.point_type = 9156
L5_1.area_id = 11
L6_1 = {}
L6_1.config_id = 133008
L6_1.gadget_id = 70500000
L7_1 = {}
L7_1.x = -2474.159
L7_1.y = 452.552
L7_1.z = -4398.882
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.point_type = 9156
L6_1.area_id = 11
L7_1 = {}
L7_1.config_id = 133009
L7_1.gadget_id = 70500000
L8_1 = {}
L8_1.x = -2481.731
L8_1.y = 456.544
L8_1.z = -4420.432
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.point_type = 9156
L7_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L2_1.ban_refresh = true
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 133007
L6_1 = 133008
L7_1 = 133009
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 133001
L7_1 = 133002
L8_1 = 133003
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L4_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1