mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
140 lines
2.1 KiB
Lua
140 lines
2.1 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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L0_1 = {}
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L0_1.group_id = 133220097
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L1_1 = {}
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 97001
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L2_1.gadget_id = 70220069
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L3_1 = {}
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L3_1.x = -2464.911
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L3_1.y = 225.464
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L3_1.z = -4171.03
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 196.652
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 27
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L2_1.area_id = 11
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L1_1[1] = L2_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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triggers = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 97002
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L3_1 = {}
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L3_1.x = -2464.496
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L3_1.y = 224.754
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L3_1.z = -4164.905
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 152.325
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.area_id = 11
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L2_1.tag = 8
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L3_1 = {}
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L3_1.config_id = 97003
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L4_1 = {}
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L4_1.x = -2457.896
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L4_1.y = 224.27
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L4_1.z = -4168.838
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 255.929
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.area_id = 11
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L3_1.tag = 8
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L4_1 = {}
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L4_1.config_id = 97004
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L5_1 = {}
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L5_1.x = -2458.6
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L5_1.y = 225.6
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L5_1.z = -4172.401
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 285.697
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.area_id = 11
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L4_1.tag = 8
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L5_1 = {}
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L5_1.config_id = 97005
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L6_1 = {}
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L6_1.x = -2460.519
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L6_1.y = 224.765
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L6_1.z = -4165.201
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 221.641
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.area_id = 11
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L5_1.tag = 8
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L6_1 = {}
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L6_1.config_id = 97006
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L7_1 = {}
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L7_1.x = -2461.246
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L7_1.y = 225.953
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L7_1.z = -4176.786
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 347.781
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.area_id = 11
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L6_1.tag = 8
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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points = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.pool_id = 1008
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L2_1.rand_weight = 100
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L3_1 = {}
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L3_1.pool_id = 1009
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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monster_pools = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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L1_1 = require
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L2_1 = "V2_0/TreasureMapEventV2"
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L1_1(L2_1)
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