mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
268 lines
4.8 KiB
Lua
268 lines
4.8 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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L0_1 = {}
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L0_1.group_id = 133220040
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 40001
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L2_1.monster_id = 25080401
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L3_1 = {}
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L3_1.x = -3286.626
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L3_1.y = 200.141
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L3_1.z = -4498.894
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 357.371
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L3_1.y = 109.153
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L3_1.z = 357.228
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L2_1.rot = L3_1
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L2_1.level = 1
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L2_1.drop_id = 1000100
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L2_1.disableWander = true
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L3_1 = {}
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L4_1 = 1008
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L5_1 = 1009
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.affix = L3_1
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L2_1.isElite = true
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L2_1.isOneoff = true
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L2_1.pose_id = 1
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L2_1.area_id = 11
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L3_1 = {}
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L3_1.config_id = 40002
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L3_1.monster_id = 25080301
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L4_1 = {}
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L4_1.x = -3282.432
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L4_1.y = 200.021
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L4_1.z = -4501.863
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 290.946
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L3_1.drop_id = 1000100
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L3_1.disableWander = true
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L4_1 = {}
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L5_1 = 1008
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L6_1 = 1009
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L3_1.affix = L4_1
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L3_1.isElite = true
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L3_1.isOneoff = true
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L3_1.pose_id = 1
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L3_1.area_id = 11
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L4_1 = {}
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L4_1.config_id = 40005
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L4_1.monster_id = 25080401
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L5_1 = {}
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L5_1.x = -3290.399
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L5_1.y = 200.029
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L5_1.z = -4499.096
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 358.107
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L5_1.y = 98.288
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L5_1.z = 6.489
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L4_1.rot = L5_1
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L4_1.level = 1
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L4_1.drop_id = 1000100
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L4_1.disableWander = true
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L5_1 = {}
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L6_1 = 1008
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L7_1 = 1009
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L5_1[1] = L6_1
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L5_1[2] = L7_1
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L4_1.affix = L5_1
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L4_1.isElite = true
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L4_1.isOneoff = true
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L4_1.pose_id = 1
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L4_1.area_id = 11
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L5_1 = {}
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L5_1.config_id = 40006
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L5_1.monster_id = 25080401
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L6_1 = {}
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L6_1.x = -3287.336
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L6_1.y = 200.05
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L6_1.z = -4495.565
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 358.93
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L6_1.y = 135.296
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L6_1.z = 359.473
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L5_1.rot = L6_1
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L5_1.level = 1
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L5_1.drop_id = 1000100
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L5_1.disableWander = true
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L6_1 = {}
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L7_1 = 1008
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L8_1 = 1009
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L6_1[1] = L7_1
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L6_1[2] = L8_1
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L5_1.affix = L6_1
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L5_1.isElite = true
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L5_1.isOneoff = true
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L5_1.pose_id = 1
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L5_1.area_id = 11
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1040003
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L2_1.name = "GROUP_LOAD_40003"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_GROUP_LOAD
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_GROUP_LOAD_40003"
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L2_1.action = "action_EVENT_GROUP_LOAD_40003"
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L2_1.trigger_count = 0
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L3_1 = {}
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L3_1.config_id = 1040007
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L3_1.name = "ANY_MONSTER_DIE_40007"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_40007"
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L3_1.action = "action_EVENT_ANY_MONSTER_DIE_40007"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L5_1 = 40001
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L6_1 = 40002
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L7_1 = 40005
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L8_1 = 40006
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "GROUP_LOAD_40003"
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L6_1 = "ANY_MONSTER_DIE_40007"
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GROUP_LOAD_40003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "133220040"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GROUP_LOAD_40003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_40007 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "133220040"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.ShowReminder
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L3_2 = A0_2
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L4_2 = 321372109
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : active_reminder_ui"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_40007 = L1_1
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