Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133220032.lua
2022-04-29 16:40:51 +02:00

156 lines
2.5 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133220032
L1_1 = {}
L2_1 = {}
L2_1.config_id = 32002
L2_1.monster_id = 21010101
L3_1 = {}
L3_1.x = -2695.68
L3_1.y = 209.337
L3_1.z = -4140.848
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 49.815
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.isOneoff = true
L2_1.pose_id = 9016
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 32003
L3_1.monster_id = 21010101
L4_1 = {}
L4_1.x = -2691.641
L4_1.y = 209.527
L4_1.z = -4140.62
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 278.034
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.isOneoff = true
L3_1.pose_id = 9016
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 32004
L4_1.monster_id = 21010301
L5_1 = {}
L5_1.x = -2695.125
L5_1.y = 209.587
L5_1.z = -4137.454
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 173.7
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.isOneoff = true
L4_1.pose_id = 9013
L4_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 32001
L2_1.npc_id = 20230
L3_1 = {}
L3_1.x = -2693.659
L3_1.y = 210.292
L3_1.z = -4139.76
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.area_id = 11
L1_1[1] = L2_1
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 32005
L2_1.gadget_id = 70360089
L3_1 = {}
L3_1.x = -2693.679
L3_1.y = 210.285
L3_1.z = -4139.756
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.area_id = 11
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 3
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 32002
L6_1 = 32003
L7_1 = 32004
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 32005
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L4_1 = {}
L5_1 = 32001
L4_1[1] = L5_1
L3_1.npcs = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1