Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133217003.lua
2022-04-29 16:40:51 +02:00

424 lines
8.5 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133217003
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3001
L2_1.monster_id = 26010301
L3_1 = {}
L3_1.x = -4535.338
L3_1.y = 210.703
L3_1.z = -3804.046
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 350.035
L3_1.y = 43.828
L3_1.z = 13.063
L2_1.rot = L3_1
L2_1.level = 32
L2_1.drop_tag = "\233\170\151\233\170\151\232\138\177"
L2_1.area_id = 14
L3_1 = {}
L3_1.config_id = 3007
L3_1.monster_id = 26010301
L4_1 = {}
L4_1.x = -4532.556
L4_1.y = 209.603
L4_1.z = -3798.161
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 350.035
L4_1.y = 43.828
L4_1.z = 13.063
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_tag = "\233\170\151\233\170\151\232\138\177"
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 3008
L4_1.monster_id = 26010301
L5_1 = {}
L5_1.x = -4538.985
L5_1.y = 209.293
L5_1.z = -3798.911
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 343.881
L5_1.y = 86.639
L5_1.z = 2.938
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_tag = "\233\170\151\233\170\151\232\138\177"
L4_1.area_id = 14
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3002
L2_1.gadget_id = 70510013
L3_1 = {}
L3_1.x = -4536.105
L3_1.y = 209.899
L3_1.z = -3800.323
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 12.669
L3_1.y = 7.318
L3_1.z = 6.595
L2_1.rot = L3_1
L2_1.level = 32
L2_1.persistent = true
L2_1.area_id = 14
L3_1 = {}
L3_1.config_id = 3009
L3_1.gadget_id = 70211001
L4_1 = {}
L4_1.x = -4536.244
L4_1.y = 210.043
L4_1.z = -3801.317
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 14
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1003003
L2_1.name = "GADGET_STATE_CHANGE_3003"
L3_1 = EventType
L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_3003"
L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_3003"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1003004
L3_1.name = "ANY_MONSTER_DIE_3004"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3004"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_3004"
L4_1 = {}
L4_1.config_id = 1003005
L4_1.name = "GADGET_CREATE_3005"
L5_1 = EventType
L5_1 = L5_1.EVENT_GADGET_CREATE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_GADGET_CREATE_3005"
L4_1.action = "action_EVENT_GADGET_CREATE_3005"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1003006
L5_1.name = "SELECT_OPTION_3006"
L6_1 = EventType
L6_1 = L6_1.EVENT_SELECT_OPTION
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_SELECT_OPTION_3006"
L5_1.action = "action_EVENT_SELECT_OPTION_3006"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1003010
L6_1.name = "ANY_MONSTER_DIE_3010"
L7_1 = EventType
L7_1 = L7_1.EVENT_ANY_MONSTER_DIE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3010"
L6_1.action = "action_EVENT_ANY_MONSTER_DIE_3010"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 3002
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GADGET_STATE_CHANGE_3003"
L5_1 = "ANY_MONSTER_DIE_3004"
L6_1 = "GADGET_CREATE_3005"
L7_1 = "SELECT_OPTION_3006"
L8_1 = "ANY_MONSTER_DIE_3010"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 3001
L6_1 = 3007
L7_1 = 3008
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "GADGET_STATE_CHANGE_3003"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 3002 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_3003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133217003
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_3003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 3001 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_3004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 2002
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_3004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = A1_2.param1
if 3002 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.Default
L3_2 = ScriptLib
L3_2 = L3_2.GetGadgetStateByConfigId
L4_2 = A0_2
L5_2 = 0
L6_2 = A1_2.param1
L3_2 = L3_2(L4_2, L5_2, L6_2)
if L2_2 == L3_2 then
goto lbl_16
end
end
L2_2 = false
do return L2_2 end
::lbl_16::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_CREATE_3005 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 133217003
L5_2 = 3002
L6_2 = {}
L7_2 = 173
L6_2[1] = L7_2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_CREATE_3005 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 3002 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param2
if 173 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_SELECT_OPTION_3006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 3002
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 133217003
L5_2 = 3002
L6_2 = 173
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : del_work_options_by_group_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 2002
L5_2 = 1
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_SELECT_OPTION_3006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_3010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3009
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_3010 = L1_1