Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133213362.lua
2022-04-29 16:40:51 +02:00

148 lines
2.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133213362
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 362001
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = -3547.192
L3_1.y = 206.952
L3_1.z = -3384.476
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.point_type = 1008
L2_1.area_id = 12
L3_1 = {}
L3_1.config_id = 362002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = -3559.142
L4_1.y = 225.567
L4_1.z = -3394.308
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.point_type = 1008
L3_1.area_id = 12
L4_1 = {}
L4_1.config_id = 362003
L4_1.gadget_id = 70290010
L5_1 = {}
L5_1.x = -3551.297
L5_1.y = 214.357
L5_1.z = -3415.076
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 356.142
L5_1.y = 1.082
L5_1.z = 328.678
L4_1.rot = L5_1
L4_1.level = 27
L4_1.area_id = 12
L5_1 = {}
L5_1.config_id = 362004
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = -3551.297
L6_1.y = 214.357
L6_1.z = -3415.076
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 356.142
L6_1.y = 1.082
L6_1.z = 328.678
L5_1.rot = L6_1
L5_1.level = 27
L5_1.point_type = 3006
L5_1.owner = 362003
L5_1.area_id = 12
L6_1 = {}
L6_1.config_id = 362005
L6_1.gadget_id = 70290010
L7_1 = {}
L7_1.x = -3537.708
L7_1.y = 207.975
L7_1.z = -3404.764
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.811
L7_1.y = 359.819
L7_1.z = 334.884
L6_1.rot = L7_1
L6_1.level = 27
L6_1.area_id = 12
L7_1 = {}
L7_1.config_id = 362006
L7_1.gadget_id = 70500000
L8_1 = {}
L8_1.x = -3537.708
L8_1.y = 207.975
L8_1.z = -3404.764
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.811
L8_1.y = 359.819
L8_1.z = 334.884
L7_1.rot = L8_1
L7_1.level = 27
L7_1.point_type = 3006
L7_1.owner = 362005
L7_1.area_id = 12
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 362001
L5_1 = 362002
L6_1 = 362003
L7_1 = 362004
L8_1 = 362005
L9_1 = 362006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1