mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
140 lines
2.1 KiB
Lua
140 lines
2.1 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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L0_1 = {}
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L0_1.group_id = 133213299
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L1_1 = {}
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 299001
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L2_1.gadget_id = 70220069
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L3_1 = {}
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L3_1.x = -3278.578
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L3_1.y = 202.036
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L3_1.z = -3626.938
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 301.524
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 27
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L2_1.area_id = 12
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L1_1[1] = L2_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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triggers = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 299002
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L3_1 = {}
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L3_1.x = -3272.757
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L3_1.y = 201.343
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L3_1.z = -3628.919
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 257.197
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.area_id = 12
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L2_1.tag = 8
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L3_1 = {}
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L3_1.config_id = 299003
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L4_1 = {}
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L4_1.x = -3278.261
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L4_1.y = 200.923
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L4_1.z = -3634.277
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.801
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.area_id = 12
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L3_1.tag = 8
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L4_1 = {}
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L4_1.config_id = 299004
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L5_1 = {}
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L5_1.x = -3281.518
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L5_1.y = 201.45
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L5_1.z = -3632.676
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 30.569
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.area_id = 12
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L4_1.tag = 8
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L5_1 = {}
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L5_1.config_id = 299005
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L6_1 = {}
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L6_1.x = -3274.057
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L6_1.y = 200.89
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L6_1.z = -3632.673
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 326.512
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.area_id = 12
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L5_1.tag = 8
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L6_1 = {}
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L6_1.config_id = 299006
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L7_1 = {}
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L7_1.x = -3285.087
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L7_1.y = 202.221
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L7_1.z = -3628.998
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 92.653
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.area_id = 12
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L6_1.tag = 8
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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points = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.pool_id = 1008
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L2_1.rand_weight = 100
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L3_1 = {}
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L3_1.pool_id = 1009
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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monster_pools = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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L1_1 = require
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L2_1 = "V2_0/TreasureMapEventV2"
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L1_1(L2_1)
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