Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133213160.lua
2022-04-29 16:40:51 +02:00

919 lines
17 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 133213160
L1_1 = {}
L1_1.group_id = 133213160
L2_1 = {}
L3_1 = {}
L3_1.config_id = 160001
L3_1.monster_id = 25010301
L4_1 = {}
L4_1.x = -3571.801
L4_1.y = 200.262
L4_1.z = -3422.831
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 182.388
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L4_1 = {}
L5_1 = 1401
L4_1[1] = L5_1
L3_1.affix = L4_1
L3_1.isElite = true
L3_1.area_id = 12
L2_1[160001] = L3_1
L3_1 = {}
L3_1.config_id = 160002
L3_1.monster_id = 25030201
L4_1 = {}
L4_1.x = -3581.832
L4_1.y = 200.264
L4_1.z = -3444.109
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 171.98
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L4_1 = {}
L5_1 = 1401
L4_1[1] = L5_1
L3_1.affix = L4_1
L3_1.isElite = true
L3_1.pose_id = 9002
L3_1.area_id = 12
L2_1[160002] = L3_1
L3_1 = {}
L3_1.config_id = 160003
L3_1.monster_id = 25010401
L4_1 = {}
L4_1.x = -3584.349
L4_1.y = 200.153
L4_1.z = -3443.891
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 65.767
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L4_1 = {}
L5_1 = 1401
L4_1[1] = L5_1
L3_1.affix = L4_1
L3_1.isElite = true
L3_1.area_id = 12
L2_1[160003] = L3_1
L3_1 = {}
L3_1.config_id = 160004
L3_1.monster_id = 25060101
L4_1 = {}
L4_1.x = -3574.186
L4_1.y = 200.111
L4_1.z = -3443.294
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 7.258
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L4_1 = {}
L5_1 = 1401
L4_1[1] = L5_1
L3_1.affix = L4_1
L3_1.isElite = true
L3_1.area_id = 12
L2_1[160004] = L3_1
L3_1 = {}
L3_1.config_id = 160005
L3_1.monster_id = 25070101
L4_1 = {}
L4_1.x = -3579.947
L4_1.y = 200.262
L4_1.z = -3443.829
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 308.763
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L4_1 = {}
L5_1 = 1401
L4_1[1] = L5_1
L3_1.affix = L4_1
L3_1.isElite = true
L3_1.area_id = 12
L2_1[160005] = L3_1
L3_1 = {}
L3_1.config_id = 160006
L3_1.monster_id = 25010501
L4_1 = {}
L4_1.x = -3570.784
L4_1.y = 200.328
L4_1.z = -3434.96
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 269.924
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L4_1 = {}
L5_1 = 1401
L4_1[1] = L5_1
L3_1.affix = L4_1
L3_1.isElite = true
L3_1.area_id = 12
L2_1[160006] = L3_1
L3_1 = {}
L3_1.config_id = 160007
L3_1.monster_id = 25010701
L4_1 = {}
L4_1.x = -3579.361
L4_1.y = 200.288
L4_1.z = -3446.037
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 319.76
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L4_1 = {}
L5_1 = 1401
L4_1[1] = L5_1
L3_1.affix = L4_1
L3_1.isElite = true
L3_1.pose_id = 9005
L3_1.area_id = 12
L2_1[160007] = L3_1
L3_1 = {}
L3_1.config_id = 160008
L3_1.monster_id = 25010601
L4_1 = {}
L4_1.x = -3583.449
L4_1.y = 200.162
L4_1.z = -3425.662
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 83.22
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L4_1 = {}
L5_1 = 1401
L4_1[1] = L5_1
L3_1.affix = L4_1
L3_1.isElite = true
L3_1.area_id = 12
L2_1[160008] = L3_1
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 160009
L3_1.gadget_id = 70360166
L4_1 = {}
L4_1.x = -3544.011
L4_1.y = 202.358
L4_1.z = -3433.186
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L3_1.drop_count = 1
L3_1.persistent = true
L3_1.area_id = 12
L2_1[160009] = L3_1
L3_1 = {}
L3_1.config_id = 160010
L3_1.gadget_id = 70360166
L4_1 = {}
L4_1.x = -3562.155
L4_1.y = 201.093
L4_1.z = -3430.962
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 249.449
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L3_1.drop_count = 1
L3_1.persistent = true
L3_1.area_id = 12
L2_1[160010] = L3_1
L3_1 = {}
L3_1.config_id = 160011
L3_1.gadget_id = 70360025
L4_1 = {}
L4_1.x = -3585.239
L4_1.y = 200.385
L4_1.z = -3375.979
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 349.859
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 12
L2_1[160011] = L3_1
L3_1 = {}
L3_1.config_id = 160012
L3_1.gadget_id = 70350085
L4_1 = {}
L4_1.x = -3585.239
L4_1.y = 201.164
L4_1.z = -3375.979
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 349.859
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 12
L2_1[160012] = L3_1
L3_1 = {}
L3_1.config_id = 160014
L3_1.gadget_id = 70310009
L4_1 = {}
L4_1.x = -3582.01
L4_1.y = 200.29
L4_1.z = -3445.749
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 5.282
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L3_1.drop_count = 1
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 12
L2_1[160014] = L3_1
L3_1 = {}
L3_1.config_id = 160016
L3_1.gadget_id = 70290196
L4_1 = {}
L4_1.x = -3560.458
L4_1.y = 197.939
L4_1.z = -3440.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 12
L2_1[160016] = L3_1
gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 160027
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 80
L4_1 = {}
L4_1.x = -3562.113
L4_1.y = 200.262
L4_1.z = -3441.506
L3_1.pos = L4_1
L3_1.area_id = 12
L2_1[160027] = L3_1
L3_1 = {}
L3_1.config_id = 160032
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 2
L4_1 = {}
L4_1.x = -3585.239
L4_1.y = 200.298
L4_1.z = -3375.979
L3_1.pos = L4_1
L3_1.area_id = 12
L2_1[160032] = L3_1
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1160015
L3_1.name = "GROUP_LOAD_160015"
L4_1 = EventType
L4_1 = L4_1.EVENT_GROUP_LOAD
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GROUP_LOAD_160015"
L3_1.action = "action_EVENT_GROUP_LOAD_160015"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1160027
L4_1.name = "ENTER_REGION_160027"
L5_1 = EventType
L5_1 = L5_1.EVENT_ENTER_REGION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ENTER_REGION_160027"
L4_1.action = "action_EVENT_ENTER_REGION_160027"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1160028
L5_1.name = "ANY_GADGET_DIE_160028"
L6_1 = EventType
L6_1 = L6_1.EVENT_ANY_GADGET_DIE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ANY_GADGET_DIE_160028"
L5_1.action = ""
L5_1.trigger_count = 0
L5_1.tag = "998"
L6_1 = {}
L6_1.config_id = 1160029
L6_1.name = "ANY_GADGET_DIE_160029"
L7_1 = EventType
L7_1 = L7_1.EVENT_ANY_GADGET_DIE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_ANY_GADGET_DIE_160029"
L6_1.action = ""
L6_1.trigger_count = 0
L6_1.tag = "998"
L7_1 = {}
L7_1.config_id = 1160030
L7_1.name = "CHALLENGE_SUCCESS_160030"
L8_1 = EventType
L8_1 = L8_1.EVENT_CHALLENGE_SUCCESS
L7_1.event = L8_1
L7_1.source = "1001"
L7_1.condition = ""
L7_1.action = "action_EVENT_CHALLENGE_SUCCESS_160030"
L7_1.trigger_count = 0
L8_1 = {}
L8_1.config_id = 1160031
L8_1.name = "CHALLENGE_FAIL_160031"
L9_1 = EventType
L9_1 = L9_1.EVENT_CHALLENGE_FAIL
L8_1.event = L9_1
L8_1.source = "100"
L8_1.condition = ""
L8_1.action = "action_EVENT_CHALLENGE_FAIL_160031"
L8_1.trigger_count = 0
L9_1 = {}
L9_1.config_id = 1160032
L9_1.name = "ENTER_REGION_160032"
L10_1 = EventType
L10_1 = L10_1.EVENT_ENTER_REGION
L9_1.event = L10_1
L9_1.source = ""
L9_1.condition = "condition_EVENT_ENTER_REGION_160032"
L9_1.action = "action_EVENT_ENTER_REGION_160032"
L9_1.trigger_count = 0
L9_1.tag = "999"
L10_1 = {}
L10_1.config_id = 1160033
L10_1.name = "CHALLENGE_SUCCESS_160033"
L11_1 = EventType
L11_1 = L11_1.EVENT_CHALLENGE_SUCCESS
L10_1.event = L11_1
L10_1.source = "100"
L10_1.condition = ""
L10_1.action = "action_EVENT_CHALLENGE_SUCCESS_160033"
L10_1.trigger_count = 0
L11_1 = {}
L11_1.config_id = 1160036
L11_1.name = "MONSTER_BATTLE_160036"
L12_1 = EventType
L12_1 = L12_1.EVENT_MONSTER_BATTLE
L11_1.event = L12_1
L11_1.source = ""
L11_1.condition = "condition_EVENT_MONSTER_BATTLE_160036"
L11_1.action = "action_EVENT_MONSTER_BATTLE_160036"
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
triggers = L2_1
L2_1 = {}
L3_1 = {}
L3_1.configId = 1
L3_1.name = "hasStarted"
L3_1.value = 0
L3_1.no_refresh = false
L2_1[1] = L3_1
variables = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 160013
L4_1.gadget_id = 70900205
L5_1 = {}
L5_1.x = -3560.458
L5_1.y = 197.939
L5_1.z = -3440.0
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_id = 1000100
L4_1.drop_count = 1
L4_1.persistent = true
L4_1.area_id = 12
L3_1[1] = L4_1
L2_1.gadgets = L3_1
garbages = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 4
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L5_1 = 160002
L6_1 = 160004
L7_1 = 160005
L8_1 = 160007
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 160009
L6_1 = 160010
L7_1 = 160014
L8_1 = 160016
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 160027
L4_1[1] = L5_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "GROUP_LOAD_160015"
L6_1 = "ENTER_REGION_160027"
L7_1 = "ANY_GADGET_DIE_160028"
L8_1 = "ANY_GADGET_DIE_160029"
L9_1 = "CHALLENGE_SUCCESS_160030"
L10_1 = "CHALLENGE_FAIL_160031"
L11_1 = "CHALLENGE_SUCCESS_160033"
L12_1 = "MONSTER_BATTLE_160036"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 160011
L7_1 = 160012
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.gadgets = L5_1
L5_1 = {}
L6_1 = 160032
L5_1[1] = L6_1
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ENTER_REGION_160032"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 0
L5_1 = {}
L6_1 = {}
L7_1 = 160001
L8_1 = 160003
L9_1 = 160006
L10_1 = 160008
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L6_1[4] = L10_1
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 0
L6_1 = {}
L7_1 = {}
L6_1.monsters = L7_1
L7_1 = {}
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "hasStarted"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GROUP_LOAD_160015 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "hasStarted"
L5_2 = 0
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L5_2 = L1_1.group_id
L4_2.group_id = L5_2
L4_2.suite = 1
L2_2(L3_2, L4_2)
L2_2 = 0
return L2_2
end
action_EVENT_GROUP_LOAD_160015 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 160027 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "hasStarted"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_160027 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "hasStarted"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.CreateFatherChallenge
L3_2 = A0_2
L4_2 = 100
L5_2 = 64
L6_2 = 999999
L7_2 = {}
L7_2.success = 200
L7_2.fail = 100
L7_2.fail_on_wipe = true
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2)
L2_2 = ScriptLib
L2_2 = L2_2.AttachChildChallenge
L3_2 = A0_2
L4_2 = 100
L5_2 = 1001
L6_2 = 65
L7_2 = {}
L8_2 = 2
L9_2 = 998
L10_2 = 2
L7_2[1] = L8_2
L7_2[2] = L9_2
L7_2[3] = L10_2
L8_2 = {}
L9_2 = {}
L9_2.success = 100
L9_2.fail = 100
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
L2_2 = ScriptLib
L2_2 = L2_2.StartFatherChallenge
L3_2 = A0_2
L4_2 = 100
L2_2(L3_2, L4_2)
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_160027 = L2_1
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 160009 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_GADGET_DIE_160028 = L2_1
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 160010 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_GADGET_DIE_160029 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = ScriptLib
L2_2 = L2_2.AttachChildChallenge
L3_2 = A0_2
L4_2 = 100
L5_2 = 1002
L6_2 = 66
L7_2 = {}
L8_2 = 4
L9_2 = 999
L10_2 = 1
L7_2[1] = L8_2
L7_2[2] = L9_2
L7_2[3] = L10_2
L8_2 = {}
L9_2 = {}
L9_2.success = 100
L9_2.fail = 100
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_SUCCESS_160030 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L5_2 = L1_1.group_id
L4_2.group_id = L5_2
L4_2.suite = 1
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "hasStarted"
L5_2 = 0
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "Challenge Failed\239\188\129Refresh Group to suite1"
L2_2(L3_2, L4_2)
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_FAIL_160031 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 160032 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_160032 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 160011
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 160012
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_160032 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "hasStarted"
L5_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GoToGroupSuite
L3_2 = A0_2
L4_2 = 133213160
L5_2 = 4
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : goto_groupSuite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_SUCCESS_160033 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "hasStarted"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_BATTLE_160036 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
L2_2 = {}
L2_2.x = 0
L2_2.y = 0
L2_2.z = 0
L3_2 = ScriptLib
L3_2 = L3_2.ScenePlaySound
L4_2 = A0_2
L5_2 = {}
L5_2.play_pos = L2_2
L5_2.sound_name = "LevelHornSound001"
L5_2.play_type = 1
L5_2.is_broadcast = false
L3_2 = L3_2(L4_2, L5_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_soundplay"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = {}
L3_2.x = -3544.011
L3_2.y = 202.3576
L3_2.z = -3433.186
L4_2 = ScriptLib
L4_2 = L4_2.ShowReminderRadius
L5_2 = A0_2
L6_2 = 400055
L7_2 = L3_2
L8_2 = 50
L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = ScriptLib
L4_2 = L4_2.AddExtraGroupSuite
L5_2 = A0_2
L6_2 = 133213160
L7_2 = 3
L4_2(L5_2, L6_2, L7_2)
L4_2 = 0
return L4_2
end
action_EVENT_MONSTER_BATTLE_160036 = L2_1