mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
382 lines
7.3 KiB
Lua
382 lines
7.3 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
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L0_1 = {}
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L0_1.group_id = 133212574
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 574001
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L2_1.monster_id = 25050301
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L3_1 = {}
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L3_1.x = -3618.221
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L3_1.y = 200.082
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L3_1.z = -2890.218
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 31.927
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 35
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L2_1.drop_id = 1000100
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L2_1.area_id = 12
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L3_1 = {}
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L3_1.config_id = 574002
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L3_1.monster_id = 25050301
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L4_1 = {}
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L4_1.x = -3620.728
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L4_1.y = 200.079
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L4_1.z = -2888.255
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 27.009
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 35
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L3_1.drop_id = 1000100
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L3_1.area_id = 12
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L4_1 = {}
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L4_1.config_id = 574004
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L4_1.monster_id = 25050401
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L5_1 = {}
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L5_1.x = -3618.008
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L5_1.y = 200.075
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L5_1.z = -2887.043
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 33.522
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 35
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L4_1.drop_id = 1000100
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L5_1 = {}
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L6_1 = 1008
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L7_1 = 1018
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L8_1 = 1007
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L5_1[1] = L6_1
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L5_1[2] = L7_1
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L5_1[3] = L8_1
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L4_1.affix = L5_1
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L4_1.title_id = 10052
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L4_1.special_name_id = 10077
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L4_1.area_id = 12
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L5_1 = {}
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L5_1.config_id = 574005
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L5_1.monster_id = 25050301
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L6_1 = {}
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L6_1.x = -3622.845
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L6_1.y = 200.075
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L6_1.z = -2899.063
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 36.457
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 35
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L5_1.drop_id = 1000100
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L5_1.area_id = 12
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L6_1 = {}
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L6_1.config_id = 574006
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L6_1.monster_id = 25050301
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L7_1 = {}
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L7_1.x = -3617.99
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L7_1.y = 200.0
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L7_1.z = -2901.693
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 28.581
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 35
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L6_1.drop_id = 1000100
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L6_1.area_id = 12
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L7_1 = {}
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L7_1.config_id = 574007
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L7_1.monster_id = 25050301
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L8_1 = {}
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L8_1.x = -3611.518
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L8_1.y = 200.0
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L8_1.z = -2900.685
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 0.0
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L8_1.y = 0.338
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L8_1.z = 0.0
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L7_1.rot = L8_1
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L7_1.level = 35
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L7_1.drop_id = 1000100
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L7_1.area_id = 12
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L8_1 = {}
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L8_1.config_id = 574010
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L8_1.monster_id = 25050301
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L9_1 = {}
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L9_1.x = -3626.251
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L9_1.y = 200.266
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L9_1.z = -2893.105
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L8_1.pos = L9_1
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L9_1 = {}
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L9_1.x = 0.0
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L9_1.y = 69.775
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L9_1.z = 0.0
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L8_1.rot = L9_1
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L8_1.level = 35
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L8_1.drop_id = 1000100
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L8_1.area_id = 12
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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L1_1[7] = L8_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1574003
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L2_1.name = "ANY_MONSTER_DIE_574003"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_574003"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_574003"
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L3_1 = {}
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L3_1.config_id = 1574008
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L3_1.name = "SPECIFIC_MONSTER_HP_CHANGE_574008"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_SPECIFIC_MONSTER_HP_CHANGE
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L3_1.event = L4_1
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L3_1.source = "574004"
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L3_1.condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_574008"
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L3_1.action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_574008"
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L4_1 = {}
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L4_1.config_id = 1574009
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L4_1.name = "TIME_AXIS_PASS_574009"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_TIME_AXIS_PASS
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L4_1.event = L5_1
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L4_1.source = "spawnCountDown"
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L4_1.condition = "condition_EVENT_TIME_AXIS_PASS_574009"
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L4_1.action = "action_EVENT_TIME_AXIS_PASS_574009"
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L4_1.trigger_count = 3
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 574001
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L5_1 = 574002
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L6_1 = 574004
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_574003"
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L5_1 = "SPECIFIC_MONSTER_HP_CHANGE_574008"
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L6_1 = "TIME_AXIS_PASS_574009"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if L2_2 ~= 574004 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_574003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "1332125741"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CancelGroupTimerEvent
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L3_2 = A0_2
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L4_2 = 133212574
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L5_2 = "spawnCountDown"
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : cancel_timerevent_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.KillGroupEntity
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L3_2 = A0_2
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L4_2 = {}
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L4_2.group_id = 133212574
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L5_2 = GroupKillPolicy
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L5_2 = L5_2.GROUP_KILL_MONSTER
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L4_2.kill_policy = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : kill_monster_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_574003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if L2_2 == 574004 then
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L2_2 = A1_2.param3
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if L2_2 < 70 then
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L2_2 = true
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return L2_2
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end
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end
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L2_2 = false
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return L2_2
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end
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condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_574008 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.InitTimeAxis
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L3_2 = A0_2
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L4_2 = "spawnCountDown"
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L5_2 = {}
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L6_2 = 30
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L5_2[1] = L6_2
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L6_2 = true
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L2_2(L3_2, L4_2, L5_2, L6_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 574005
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L4_2.delay_time = 0
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L2_2(L3_2, L4_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 574006
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L4_2.delay_time = 0
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L2_2(L3_2, L4_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 574007
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L4_2.delay_time = 0
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L2_2(L3_2, L4_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 574010
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L4_2.delay_time = 0
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L2_2(L3_2, L4_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.ShowReminder
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L3_2 = A0_2
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L4_2 = 400092
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L2_2(L3_2, L4_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_574008 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.source_name
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if "spawnCountDown" == L2_2 then
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L2_2 = A1_2.param1
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if 1 == L2_2 then
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goto lbl_9
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end
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end
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L2_2 = false
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do return L2_2 end
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::lbl_9::
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L2_2 = true
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return L2_2
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end
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condition_EVENT_TIME_AXIS_PASS_574009 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 574005
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L4_2.delay_time = 0
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L2_2(L3_2, L4_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 574006
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L4_2.delay_time = 0
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L2_2(L3_2, L4_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 574007
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L4_2.delay_time = 0
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L2_2(L3_2, L4_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 574010
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L4_2.delay_time = 0
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L2_2(L3_2, L4_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_TIME_AXIS_PASS_574009 = L1_1
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