Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133212567.lua
2022-04-29 16:40:51 +02:00

241 lines
4.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133212567
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 567004
L2_1.gadget_id = 70290009
L3_1 = {}
L3_1.x = -3852.424
L3_1.y = 213.715
L3_1.z = -2102.417
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 248.037
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.area_id = 13
L3_1 = {}
L3_1.config_id = 567005
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = -3852.424
L4_1.y = 213.715
L4_1.z = -2102.417
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 248.037
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.point_type = 3005
L3_1.owner = 567004
L3_1.area_id = 13
L4_1 = {}
L4_1.config_id = 567006
L4_1.gadget_id = 70290009
L5_1 = {}
L5_1.x = -3854.648
L5_1.y = 213.398
L5_1.z = -2108.502
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.area_id = 13
L5_1 = {}
L5_1.config_id = 567007
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = -3854.648
L6_1.y = 213.398
L6_1.z = -2108.502
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.point_type = 3005
L5_1.owner = 567006
L5_1.area_id = 13
L6_1 = {}
L6_1.config_id = 567008
L6_1.gadget_id = 70290009
L7_1 = {}
L7_1.x = -3861.05
L7_1.y = 212.236
L7_1.z = -2092.278
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 48.454
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 27
L6_1.area_id = 13
L7_1 = {}
L7_1.config_id = 567009
L7_1.gadget_id = 70500000
L8_1 = {}
L8_1.x = -3861.05
L8_1.y = 212.236
L8_1.z = -2092.278
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 48.454
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 27
L7_1.point_type = 3005
L7_1.owner = 567008
L7_1.area_id = 13
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 567001
L3_1.monster_id = 20011301
L4_1 = {}
L4_1.x = -3857.013
L4_1.y = 213.476
L4_1.z = -2100.386
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
L3_1.area_id = 13
L4_1 = {}
L4_1.config_id = 567002
L4_1.monster_id = 20011201
L5_1 = {}
L5_1.x = -3856.561
L5_1.y = 213.884
L5_1.z = -2105.571
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L4_1.area_id = 13
L5_1 = {}
L5_1.config_id = 567003
L5_1.monster_id = 20011201
L6_1 = {}
L6_1.x = -3851.982
L6_1.y = 213.673
L6_1.z = -2104.449
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L5_1.area_id = 13
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.monsters = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 567010
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 10
L4_1 = {}
L4_1.x = -3858.334
L4_1.y = 213.525
L4_1.z = -2101.13
L3_1.pos = L4_1
L3_1.area_id = 13
L2_1[1] = L3_1
L1_1.regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1567010
L3_1.name = "ENTER_REGION_567010"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ENTER_REGION_567010"
L3_1.action = "action_EVENT_ENTER_REGION_567010"
L2_1[1] = L3_1
L1_1.triggers = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 567004
L5_1 = 567005
L6_1 = 567006
L7_1 = 567007
L8_1 = 567008
L9_1 = 567009
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1