mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
171 lines
3.2 KiB
Lua
171 lines
3.2 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
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L0_1 = {}
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L0_1.group_id = 133212224
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 224001
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L2_1.monster_id = 23010601
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L3_1 = {}
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L3_1.x = -3667.144
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L3_1.y = 222.588
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L3_1.z = -1977.542
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 132.127
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 27
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L2_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
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L2_1.disableWander = true
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L2_1.area_id = 13
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L3_1 = {}
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L3_1.config_id = 224002
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L3_1.monster_id = 23010301
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L4_1 = {}
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L4_1.x = -3670.357
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L4_1.y = 222.903
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L4_1.z = -1978.476
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 27.441
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 27
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L3_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
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L3_1.pose_id = 9001
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L3_1.area_id = 13
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 224003
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L2_1.gadget_id = 70900393
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L3_1 = {}
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L3_1.x = -3671.797
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L3_1.y = 223.034
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L3_1.z = -1976.562
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 27
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L3_1 = GadgetState
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L3_1 = L3_1.GearStart
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L2_1.state = L3_1
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L2_1.area_id = 13
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L3_1 = {}
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L3_1.config_id = 224006
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L3_1.gadget_id = 70211102
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L4_1 = {}
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L4_1.x = -3670.252
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L4_1.y = 229.056
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L4_1.z = -1971.99
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 173.143
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 26
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L3_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\168\187\229\166\187"
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L4_1 = GadgetState
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L4_1 = L4_1.ChestLocked
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L3_1.state = L4_1
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L3_1.isOneoff = true
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L3_1.persistent = true
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L4_1 = {}
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L4_1.name = "chest"
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L4_1.exp = 1
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L3_1.explore = L4_1
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L3_1.area_id = 13
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1224004
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L2_1.name = "ANY_MONSTER_DIE_224004"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_224004"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_224004"
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L1_1[1] = L2_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 224001
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L5_1 = 224002
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 224003
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L5_1 = 224006
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_224004"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_224004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 224006
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_224004 = L1_1
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