Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133212102.lua
2022-04-29 16:40:51 +02:00

144 lines
2.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133212102
L1_1 = {}
L2_1 = {}
L2_1.config_id = 102002
L2_1.monster_id = 25080301
L3_1 = {}
L3_1.x = -3748.661
L3_1.y = 243.415
L3_1.z = -2159.738
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 1.029
L3_1.y = 208.905
L3_1.z = 354.45
L2_1.rot = L3_1
L2_1.level = 27
L2_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171"
L3_1 = {}
L4_1 = 1101
L3_1[1] = L4_1
L2_1.affix = L3_1
L2_1.pose_id = 1003
L2_1.area_id = 13
L3_1 = {}
L3_1.config_id = 102003
L3_1.monster_id = 25100101
L4_1 = {}
L4_1.x = -3769.77
L4_1.y = 240.368
L4_1.z = -2160.93
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 168.903
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\233\171\152\233\152\182\230\173\166\229\163\171"
L4_1 = {}
L5_1 = 1101
L4_1[1] = L5_1
L3_1.affix = L4_1
L3_1.pose_id = 1002
L3_1.area_id = 13
L4_1 = {}
L4_1.config_id = 102007
L4_1.monster_id = 25080301
L5_1 = {}
L5_1.x = -3763.472
L5_1.y = 242.35
L5_1.z = -2149.793
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 251.512
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171"
L5_1 = {}
L6_1 = 1101
L5_1[1] = L6_1
L4_1.affix = L5_1
L4_1.pose_id = 1004
L4_1.area_id = 13
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 102001
L3_1.monster_id = 25080301
L4_1 = {}
L4_1.x = -3690.575
L4_1.y = 244.531
L4_1.z = -2233.185
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 257.192
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171"
L3_1.disableWander = true
L4_1 = {}
L5_1 = 1101
L4_1[1] = L5_1
L3_1.affix = L4_1
L3_1.pose_id = 1004
L3_1.area_id = 13
L2_1[1] = L3_1
L1_1.monsters = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 102002
L5_1 = 102003
L6_1 = 102007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1