Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133212048.lua
2022-04-29 16:40:51 +02:00

140 lines
2.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133212048
L1_1 = {}
L1_1.active_step = 201
L1_1.inactive_step = 0
L2_1 = {}
L3_1 = 170001
L4_1 = 170002
L5_1 = 170003
L6_1 = 170004
L7_1 = 170005
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.gadget_array = L2_1
L2_1 = {}
L1_1.reset_gear_list = L2_1
L2_1 = 0
L3_1 = 0
L4_1 = L1_1.gadget_array
L4_1 = #L4_1
L5_1 = {}
monsters = L5_1
L5_1 = {}
npcs = L5_1
L5_1 = {}
L6_1 = {}
L6_1.config_id = 48001
L6_1.gadget_id = 70950110
L7_1 = {}
L7_1.x = -3863.083
L7_1.y = 255.984
L7_1.z = -2249.923
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 334.047
L7_1.y = 177.87
L7_1.z = 358.78
L6_1.rot = L7_1
L6_1.level = 27
L6_1.area_id = 13
L7_1 = {}
L7_1.config_id = 48002
L7_1.gadget_id = 70330090
L8_1 = {}
L8_1.x = -3858.938
L8_1.y = 255.308
L8_1.z = -2253.417
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 73.616
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 27
L7_1.area_id = 13
L8_1 = {}
L8_1.config_id = 48006
L8_1.gadget_id = 70211001
L9_1 = {}
L9_1.x = -3861.577
L9_1.y = 255.522
L9_1.z = -2252.706
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 26
L8_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L8_1.isOneoff = true
L8_1.persistent = true
L9_1 = {}
L9_1.name = "chest"
L9_1.exp = 1
L8_1.explore = L9_1
L8_1.area_id = 13
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
gadgets = L5_1
L5_1 = {}
regions = L5_1
L5_1 = {}
triggers = L5_1
L5_1 = {}
L6_1 = {}
L6_1.configId = 1
L6_1.name = "sort"
L6_1.value = 0
L6_1.no_refresh = false
L7_1 = {}
L7_1.configId = 2
L7_1.name = "gear_reset"
L7_1.value = 0
L7_1.no_refresh = false
L8_1 = {}
L8_1.configId = 3
L8_1.name = "v_error"
L8_1.value = 0
L8_1.no_refresh = false
L9_1 = {}
L9_1.configId = 4
L9_1.name = "trigger_output"
L9_1.value = 0
L9_1.no_refresh = false
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
variables = L5_1
L5_1 = {}
L5_1.suite = 1
L5_1.end_suite = 0
L5_1.rand_suite = false
init_config = L5_1
L5_1 = {}
L6_1 = {}
L7_1 = {}
L6_1.monsters = L7_1
L7_1 = {}
L8_1 = 48001
L9_1 = 48002
L10_1 = 48006
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L5_1[1] = L6_1
suites = L5_1